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  2. Device paradigm - Wikipedia

    en.wikipedia.org/wiki/Device_paradigm

    In the philosophy of technology, the device paradigm is the way "technological devices" are perceived and consumed in modern society, according to Albert Borgmann. It explains the intimate relationship between people, things and technological devices, defining most economic relations and also shapes social and moral relations in general.

  3. Technology and the Character of Contemporary Life - Wikipedia

    en.wikipedia.org/wiki/Technology_and_the...

    This pattern constitutes a paradigm that understands technology mainly in terms of devices, thus the “device paradigm.” Our seeing technology as device—simply means, with a shrinking perception of ends—endangers “focal things and practices” which are meant to “center and illuminate our lives” (4).

  4. Category:Technology in society - Wikipedia

    en.wikipedia.org/wiki/Category:Technology_in_society

    T. Techno-animism; Techno-progressivism; Technoculture; Technological dystopia; Technological evolution; Technological fix; Technological innovation; Technological ...

  5. Albert Borgmann - Wikipedia

    en.wikipedia.org/wiki/Albert_Borgmann

    Technology and the Character of Contemporary Life: A Philosophical Inquiry (1984) is a landmark text in the philosophy of technology. Borgmann claims that technological devices are not value-neutral and counsels us to discover the good life in a technological world through what he calls "focal things and practices," which engage us in their own right.

  6. Paradigm - Wikipedia

    en.wikipedia.org/wiki/Paradigm

    The Oxford English Dictionary defines a paradigm as "a pattern or model, an exemplar; a typical instance of something, an example". [11] The historian of science Thomas Kuhn gave the word its contemporary meaning when he adopted the word to refer to the set of concepts and practices that define a scientific discipline at any particular period of time.

  7. Category:Philosophy of technology - Wikipedia

    en.wikipedia.org/wiki/Category:Philosophy_of...

    This page was last edited on 2 February 2023, at 22:31 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  8. Computer hardware - Wikipedia

    en.wikipedia.org/wiki/Computer_hardware

    It includes external devices such as a monitor, mouse, keyboard, and speakers. [1] [2] By contrast, software is a set of written instructions that can be stored and run by hardware. Hardware derived its name from the fact it is hard or rigid with respect to changes, whereas software is soft because it is easy to change.

  9. Device - Wikipedia

    en.wikipedia.org/wiki/Device

    Device file, an interface of a peripheral device driver; Electronic component, a device that can be embedded in the construction of electronic hardware; Gadget, generally synonymous with device; often used when a more specific word is not well-known or cannot be recalled; Handheld device, a small computer such as a phone or tablet