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  2. Froebel gifts - Wikipedia

    en.wikipedia.org/wiki/Froebel_gifts

    Fröbel's Gift 4, on a special gridded tabletop he also specified. The Sunday Papers (Sonntagsblatt) published by Fröbel between 1838 and 1840 explained the meaning and described the use of each of his six initial "play gifts" (Spielgabe): "The active and creative, living and life producing being of each person, reveals itself in the creative instinct of the child.

  3. Kids and Parents Alike Will Love These Educational Gifts for ...

    www.aol.com/lifestyle/kids-parents-alike-love...

    These gifts and toys for 2-year-olds are both fun and educational. Toddlers will love picks like games, building blocks, flash cards, dolls, books, and more.

  4. Educational toy - Wikipedia

    en.wikipedia.org/wiki/Educational_toy

    Alphabet blocks. The identification of specific toys as having an explicitly educational purpose dates to the 1700s. [11] In 1693, in Some Thoughts Concerning Education, liberal philosopher John Locke asserted that educational toys could enhance children's enjoyment of learning their letters: "There may be dice and play-things, with the letters on them to teach children the alphabet by playing ...

  5. Playskool - Wikipedia

    en.wikipedia.org/wiki/Playskool

    Playskool's last remaining plant in the aforementioned city was shut down in 1984, and Playskool became a brand of Hasbro, which had acquired Milton Bradley that same year. [2] Amidst a major corporate restructuring at Hasbro, to focus on licensing, digital games and core toy brands in 2023, Hasbro entered into a licensing agreement with ...

  6. LeapFrog Enterprises - Wikipedia

    en.wikipedia.org/wiki/LeapFrog_Enterprises

    That year, Wood resigned as a partner at Cooley LLP and founded LeapFrog Enterprises with Robert Lally. [2] The company received $800,000 in seed funding from friends, family, and former clients of Wood. [2] [3] Toys "R" Us became the first major retailer to carry the Phonics Desk shortly before Christmas 1995. [6]

  7. 2-XL - Wikipedia

    en.wikipedia.org/wiki/2-XL

    2-XL (2-XL Robot, 2XL Robot, 2-XL Toy) is an educational toy robot that was marketed from 1978–1981 [1] by the Mego Corporation, and from 1992–1995 by Tiger Electronics. 2-XL was the first "smart-toy" in that it exhibited rudimentary intelligence, memory, gameplay, and responsiveness.

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