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In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...
In 2006, Valve partnered with Taito to release Half-Life 2: Survivor, an arcade game for the Japanese market. [24] [25] Valve re-released Half-Life 2 as part of the 2007 compilation The Orange Box for Windows, Xbox 360 and PlayStation 3. [26] On May 26, 2010, Half-Life 2, Episode One and Episode Two were released for Mac OS X. [27]
Half-Life 2: Episode Two was released in 2007. Episode Three was scheduled for release by Christmas 2007, [14] but was canceled as Valve found the episodic model contrary to their growing ambition for new installments. [43] After canceling several further Half-Life projects, Valve released a prequel, Half-Life: Alyx, in 2020. [44]
Half-Life 2: Episode Three: announced in 2006 with a release date of late 2007, and was put on hold, possibly cancelled due to scope creep, unsatisfactory internal experiments, and the desire to develop the Source 2 engine first. [141] Untitled Half-Life 2 episode: developed by Junction Point Studios and led by Warren Spector.
Half-Life 2: Episode Two is a 2007 first-person shooter game developed and published by Valve. Following Episode One (2006), it is the second of two shorter episodic games that continue the story of Half-Life 2 (2004).
The Orange Box is a video game compilation containing five games developed and published by Valve.Two of the games included, Half-Life 2 and its first stand-alone expansion, Episode One; had previously been released in 2004 and 2006 as separate products.
Entropy: Zero 2 is set between the events of Half-Life 2 (2004) and Half-Life 2: Episode One (2006); [10] in Half-Life 2, Gordon Freeman leads an uprising against an alien interdimensional empire known as the Combine, culminating in the destruction of the main reactor of the Citadel—the Combine's fortress on Earth—and the presumed death of Earth's Administrator, Dr. Wallace Breen. [11]
Half-Life 2: Episode Three is a canceled first-person shooter game developed by Valve. It was planned as the last in a trilogy of episodic games continuing the story of Half-Life 2 (2004). Valve announced Episode Three in May 2006, with a release planned for 2007. Following the cliffhanger ending of Episode Two (2007), it was widely anticipated.