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  2. World of Warcraft: Dragonflight - Wikipedia

    en.wikipedia.org/.../World_of_Warcraft:_Dragonflight

    [1] [4] Dragonflight raised the level cap to 70, the first increase since the level squish in Shadowlands. [4] Dragonflight also features a revamp of the user interface and talent tree systems, [1] [4] with two tree branches. [5] Dragonflight includes a new playable race, the Dracthyr, and a new class, the Evoker. The two are combined: Evokers ...

  3. Mage: The Awakening - Wikipedia

    en.wikipedia.org/wiki/Mage:_The_Awakening

    Mage: The Awakening is a tabletop role-playing game originally published by White Wolf Publishing on August 29, 2005, and is the third game in their Chronicles of Darkness series. The characters portrayed in this game are individuals able to bend or break the commonly accepted rules of reality to perform subtle or outlandish acts of magic .

  4. List of best-selling Sega Genesis games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_Sega...

    More than 4.33 million [9] September 13, 1993: Disney's Aladdin: 4 million [10] October 19, 1993: Sonic the Hedgehog 3 Sonic & Knuckles: 4 million [11] [2] Sonic & Knuckles: At least 1.24 million in the US [12] Sonic 3: At least 1.02 million in the US [12] February 2, 1994 / October 18, 1994: Jurassic Park: At least 2.2 million in the US [13 ...

  5. List of Mage: The Ascension books - Wikipedia

    en.wikipedia.org/wiki/List_of_Mage:_The...

    Mage: The Ascension 20th Anniversary Edition logo. Mage: The Ascension is a tabletop role-playing game in the World of Darkness series, where players take the roles of mages. It was originally released by White Wolf Publishing in 1993, and released in new editions in 1995 (second edition), 2000 (Revised Edition), and 2015 (20th Anniversary Edition), which update the game rules.

  6. Mage: The Ascension - Wikipedia

    en.wikipedia.org/wiki/Mage:_The_Ascension

    The metaplot of Mage: the Ascension involves a four-way struggle between an alliance of Mages called the Nine Mystical Traditions; the New World Order of the Technocracy, which relies on its technofantasical "paradigms" versus the Marauders, a disparate group of insane Mages; and the Nephandi, a coalition of Mages serving evil cosmic entities ...

  7. Dungeon Master Option: High-Level Campaigns - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master_Option:...

    The book begins with a one-page foreword by Skip Williams.Chapter One (pages 6–29) explains the seven maxims for running high-level AD&D campaigns: Don't depend on the dice, Use adversaries intelligently and inventively, Control magic, Be aware of demographics, Think on an epic scale, Plan ahead, and Share responsibility with your players.

  8. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    The mage, as part of the "wizard" group, was one of the standard character classes available in the second edition Player's Handbook. [6]: 84–85 The second edition of AD&D discarded the term "Magic-User" in favor of "mage". The second edition Player's Handbook gives a few examples of mages from legend and myth: Merlin, Circe and Medea. [9]

  9. Dragon Quest IV - Wikipedia

    en.wikipedia.org/wiki/Dragon_Quest_IV

    Dragon Quest IV: Chapters of the Chosen, [a] titled Dragon Warrior IV when initially localized to North America, [b] is a 1990 role-playing video game, the fourth installment of the Dragon Quest video game series developed by Chunsoft and published by Enix, and the first of the Zenithian Trilogy.