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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library [2] [3] Build engine: C: 1995 Yes 2.5D Windows, Linux, macOS, DOS: Duke Nukem 3D, Shadow Warrior, Blood, Redneck Rampage

  3. Crystal Space - Wikipedia

    en.wikipedia.org/wiki/Crystal_Space

    Crystal Space is an unmaintained [2] framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. The first public release was on August 26, 1997. [ 1 ] It is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization.

  4. Code sanitizer - Wikipedia

    en.wikipedia.org/wiki/Code_sanitizer

    A code sanitizer is a programming tool that detects bugs in the form of undefined or suspicious behavior by a compiler inserting instrumentation code at runtime. The class of tools was first introduced by Google's AddressSanitizer (or ASan) of 2012, which uses directly mapped shadow memory to detect memory corruption such as buffer overflows or accesses to a dangling pointer (use-after-free).

  5. PurifyPlus - Wikipedia

    en.wikipedia.org/wiki/PurifyPlus

    The ability to detect non-fatal errors is a major distinction between PurifyPlus and similar programs from the usual debuggers.By contrast, debuggers generally only allow the programmer to quickly find the sources of fatal errors, such as a program crash due to dereferencing a null pointer, but do not help to detect the non-fatal memory errors.

  6. Dr. Watson (debugger) - Wikipedia

    en.wikipedia.org/wiki/Dr._Watson_(debugger)

    A third-party debugger can also be used in place of Dr. Watson. The Watcom C Compiler includes a similar crash-analysis tool named "Dr. Watcom". [3] Beginning with Windows XP, Dr. Watson (drwtsn32.exe) [4] was extended with (dwwin.exe) "Problem Reports and Solutions". [5]

  7. Irrlicht Engine - Wikipedia

    en.wikipedia.org/wiki/Irrlicht_Engine

    Irrlicht (pronounced [ˈɪʁlɪçt] in German) is an open-source game engine written in C++.It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, [1] Symbian, [2] iPhone, [3] AmigaOS 4, [4] Sailfish OS via a Qt/QML wrapper, [5 ...

  8. Löve (game framework) - Wikipedia

    en.wikipedia.org/wiki/Löve_(game_framework)

    The framework is frequently found in the compositions of video game development competitions, such as the game development competition Ludum Dare. [6] In July 2018, it was the 10th most popular game development software used by independent game developers on the site Itch.io, [7] holding a 1.97% share.

  9. Cppcheck - Wikipedia

    en.wikipedia.org/wiki/Cppcheck

    Cppcheck is a static code analysis tool for the C and C++ programming languages. It is a versatile tool that can check non-standard code. [2] The creator and lead developer is Daniel Marjamäki. Cppcheck is free software under the GNU General Public License.