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The player may freely explore an open-world map. Here Aether, the male Traveler, is seen gliding, but the player can switch to other party members. Genshin Impact is an open-world, action role-playing game that allows the player to control one of four interchangeable characters in a party. [4]
Liyue represents the China-inspired region in Genshin Impact. The Geo-elemental nation is located in the eastern part of Teyvat and is the oldest established nation on the continent. [1] According to the lore, about 3,700 years ago, Rex Lapis founded Liyue. [2] The goddess Guizhong guarded Mt. Tianheng and built the Guizhong Ballista. [3]
MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai series, Tears of Themis, Genshin Impact, and Zenless Zone Zero.
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Disney Interactive [39] Genshin Impact: February 2023 65 million September 28, 2020 HoYoverse: Angry Birds Friends: August 2013: 60 million February 13, 2012: Rovio Entertainment [40] Seven Knights: February 2021: 60 million February 5, 2016: Netmarble Japan [41] Fate/Grand Order: February 2021: 57 million July 30, 2015: Aniplex / Type-Moon [42 ...
This article relies excessively on references to primary sources. Please improve this article by adding secondary or tertiary sources. Find sources: "List of Genshin Impact characters" – news · newspapers · books · scholar · JSTOR (January 2025) (Learn how and when to remove this message) This article needs additional citations for verification. Please help improve this article by adding ...
On December 18, 2023, Genshin Impact released the promotional teaser titled "Gazing Up at Eternity, Looking Down at the World" in collaboration with the Sanxingdui Museum, as well as the creative cultural relics commentary video "Antiquities Experience" and the interactive web page "Ancient Treasures Unearthed". [26]
Founder James Schmalz created Epic Pinball, published by then shareware publisher, Epic MegaGames.Bolstered from the success of Epic Pinball [5] and the rising technology movement in the mid-'90s toward realistic 3D graphics, Schmalz founded Digital Extremes in 1993 and the company began co-development with Epic on what would become Epic's Unreal franchise.