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Random Games Barbie Fashion Pack Games: 2000 Game Boy Color Hyperspace Cowgirls Barbie Generation Girl: Gotta Groove: 2000 Windows Stunt Puppy Entertainment Barbie Magic Genie Bottle: 2000 Gorilla Systems Barbie: Pet Rescue: 2000 Human Code Barbie: Magic Genie Adventure: November 11, 2000 Game Boy Color Vicarious Visions: Detective Barbie: The ...
These are video games based on Barbie, the fictional supermodel. Pages in category "Barbie video games" The following 22 pages are in this category, out of 22 total.
In the United States, Barbie Riding Club took #1 on PC Data's computer game sales rankings in its opening week. [1] It debuted on the monthly charts in second place for November 1998, [4] a position it held in December. [5] By the end of the year, its sales in the United States had totaled 288,381 units, for revenues of $9 million.
Ballistic: Ecks vs. Sever (video game) Balloon Kid; Bang Bang Busters; Banjo-Kazooie (video game) Banjo-Kazooie: Grunty's Revenge; Banjo-Kazooie: Nuts & Bolts; Banjo-Tooie; Baraduke; Barbarian II: The Dungeon of Drax; Barbie (1984 video game) Barbie (1991 video game) Barbie Beach Vacation; Barbie Fashion Designer; Barbie Magic Hair Styler ...
Entertainment Weekly felt the game was "underwhelming". [4] The New York Times thought the game's mentions of Barbie's marine biology degree was a "nod toward enlightenment" for the girl's game genre, [5] while From Barbie to Mortal Kombat: Gender and Computer Games thought the game saw the series branching out from the "true pink fluff" exemplified in titles like Barbie Fashion Designer. [6]
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John Cooper for Game Tour added that the level design was terrible and the abundant mini games were laughably simple. [5] Janet Valentine reviewing the game for GameSpot UK, on the other hand, was the more positive about the game, giving it a 7.9/10. Valentine says that for its target audience "it delivers the goods in captivating quantity" and ...
Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997