Ads
related to: electronic learning toys for kids- Clearance Sale
Enjoy Wholesale Prices
Find Everything You Need
- Men's Clothing
Limited time offer
Hot selling items
- Store Locator
Team up, price down
Highly rated, low price
- All Clearance
Daily must-haves
Special for you
- Best Seller
Countless Choices For Low Prices
Up To 90% Off For Everything
- Our Picks
Highly rated, low price
Team up, price down
- Clearance Sale
Search results
Results From The WOW.Com Content Network
As the first electronic educational toy, [6] [7] the Little Professor is a common item on calculator collectors' lists. [8] In 1976, the Little Professor cost less than $20. More than 1 million units sold in 1977. [9]
The smart toy industry grew out of several other product categories, which include children's software, electronic toys, and video games. A 2001 Forrester Research study projected that the smart toy segment would grow to more than $2 billion by the year 2003. Factors enhancing the growth of the smart toy segment include the greatly more ...
Elenco was founded in 1972 and originally developed products for the testing of electronic equipment. It later developed educational materials for schools to provide hands-on experience in electronics building. A toy division was created in the late 1990s, and Snap Circuits, first released in 2002, soon grew in popularity.
Alphabet blocks. The identification of specific toys as having an explicitly educational purpose dates to the 1700s. [11] In 1693, in Some Thoughts Concerning Education, liberal philosopher John Locke asserted that educational toys could enhance children's enjoyment of learning their letters: "There may be dice and play-things, with the letters on them to teach children the alphabet by playing ...
HEXBUG VEX Robotics Catapult Kit 2.0, STEM Learning, Toys for Kids (Red) Future engineers can immerse themselves in this cool building kit, which produces a working catapult that launches over 20 ...
2-XL (2-XL Robot, 2XL Robot, 2-XL Toy) is an educational toy robot that was marketed from 1978–1981 [1] by the Mego Corporation, and from 1992–1995 by Tiger Electronics. 2-XL was the first "smart-toy" in that it exhibited rudimentary intelligence, memory, gameplay, and responsiveness.
Ad
related to: electronic learning toys for kids