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MechWarrior RPG Replay 4: Shumatsu heno Countdown (MechWarrior RPG Replay 4: Countdown to The End) Kazuhito Kuroda: 1998/06 ISBN 4-8291-4355-X: Book four of play records of The Independent Rogue platoon. This novel based on tabletop role-playing game play records. A prime old factory in the basement of the castle was stolen by Colonel Mori.
Computer Gaming World in 1993 stated that "fans of MechWarrior will not want to miss this next generation of the classic simulation ... both addicting and satisfying". [3] A 1994 survey of strategic space games set in the year 2000 and later gave the game four stars out of five, stating that "the licensed BattleTech universe is put to good use here ... the long-term satisfaction of role ...
With the demise of FASA Corporation in 2001, publishing of the original BattleTech novel series came to an end. When WizKids acquired the rights to the future of the BattleTech Franchise (re-christened as MechWarrior), they approached several of the established BattleTech authors including Randall N. Bills and Michael A. Stackpole to resurrect the novel franchise. [2]
Michael Austin Stackpole (born November 27, 1957) [1] is an American science fiction and fantasy author best known for his Star Wars and BattleTech books. He was born in Wausau, Wisconsin, but raised in Vermont.
BattleTech's fictional history covers the approximately 1,150 years from the end of the 20th century to the middle of the 32nd. Most works in the series are set during the early to middle decades of the 31st century, though a few publications concern earlier ages. [4] MechWarrior: Dark Ages and its related novels take place in the mid 3100s. [5]
He was a writer for BattleTech's fiction. His best-known book in the MechWarrior: Dark Age line was Surrender Your Dreams. Hour of the Wolf, written by Pardoe, is Catalyst Game Lab's bestselling BattleTech novel. He contributed stories to the online pay-to-read fiction website Battlecorps. [citation needed]
Catalyst Game Labs (CGL) was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print Shadowrun and Classic BattleTech sourcebooks. [1] In June 2007, WizKids transferred the licenses for both Shadowrun and Classic BattleTech from FanPro's United States subsidiary, FanPro LLC, to Catalyst, and in June 2008, Catalyst announced novels for Shadowrun and Classic ...
In his 1990 book The Complete Guide to Role-Playing Games, game critic Rick Swan noted that "Role-playing seems like an afterthought, as player characters exist mainly to pilot the giant machines." Nonetheless, Swan found the game "features intelligent, streamlined rules for creating characters."