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  2. List of Xbox One and Series X/S accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_and...

    Xbox One Kinect. Kinect (Codename "Project Natal", Model 1520) is a "controller-free gaming and entertainment experience" produced by Microsoft for the Xbox One. Based on an add-on peripheral for the console, it enables users to control and interact with the Xbox One with spoken commands, motions, gestures, or presented objects and images.

  3. Category:Kinect games - Wikipedia

    en.wikipedia.org/wiki/Category:Kinect_games

    This category includes articles on video games for the Microsoft Xbox 360 or Xbox One video game consoles that support the Kinect accessory. ... Category: Kinect games.

  4. List of light-gun games - Wikipedia

    en.wikipedia.org/wiki/List_of_light-gun_games

    The Xbox One supports the Mars Lightcon by PDP and Microsoft's Kinect motion tracking sensor as light-gun peripherals. Blue Estate (Kinect motion controls) Big Buck Hunter Arcade (Mars) The House of the Dead: Remake (Xbox One only, computer-mouse-based lightguns) Qubit's Quest (Mars) Voyage of the Dead (Mars)

  5. Carnival Games - Wikipedia

    en.wikipedia.org/wiki/Carnival_Games

    Carnival Games (known in Europe and Australia as Carnival Funfair Games) is a video game for Wii, Nintendo DS and iPhone, with a re-release for Nintendo Switch. It was the last game published by Global Star Software , before it was absorbed into Take-Two Interactive (and what is now 2K ).

  6. Xbox - Wikipedia

    en.wikipedia.org/wiki/Xbox

    The Xbox Series X/S supports backward compatibility with all Xbox One titles (except for Kinect-required games), as well as all the Xbox 360 and original Xbox titles that were made available for Xbox One. Games using the Xbox and Xbox Live brands have also been released for Microsoft Windows, Windows Phone, Android, and iOS devices.

  7. Kinect - Wikipedia

    en.wikipedia.org/wiki/Kinect

    Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.