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Sonic the Hedgehog [a] [1] is a blue anthropomorphic hedgehog and the main protagonist of the series. Developed as a replacement for their existing Alex Kidd mascot, as well as Sega's response to Mario, his first appearance was in the arcade game Rad Mobile as a cameo, before making his official debut in Sonic the Hedgehog (1991).
Sonic Chaos is an unofficial remake of the 8-bit 1993 game of the same name. It features Sonic Mania-style gameplay elements, sprites and graphics, as well as new game mechanics and boss fights. The remake is in development. [18] Sonic P-06 is an unofficial remake of Sonic the Hedgehog (2006) for Windows powered by Unity. It is in development ...
The 1998 webcomic Neglected Mario Characters was the first sprite comic to appear on the internet, [1] though Bob and George was the first sprite comic to gain widespread popularity. Starting its run in 2000, Bob and George utilizes sprites from the Mega Man series of games, with most of the characters being taken directly from the games.
Sonic and the Secret Rings [a] is a 2007 platform game developed by Sonic Team and published by Sega for the Wii.A spin-off from the Sonic the Hedgehog series, it is the first title in the franchise for the system, and follows Sonic the Hedgehog's quest to stop an evil genie named Erazor Djinn.
Sonic 3D Blast features elements similar to previous Sonic games but viewed from an isometric perspective. Sonic 3D Blast is a platform game presented from an isometric perspective. [3] [4] [5] Players control Sonic the Hedgehog, whose goal is to save the Flickies, collect the seven Chaos Emeralds, and defeat Doctor Robotnik and his robot army.
[3] [17] [18] Paul Bufton of Mean Machines Sega wrote that the backgrounds and character sprites were "the best to grace the Game Gear" and believed them to be superior to those in previous Game Gear Sonic games. [12] Additionally, Sega Magazine and Sega Pro thought the visuals approached the 16-bit quality seen on the Mega Drive Sonic games.
Sonic & Sega All-Stars Racing; Sonic and the Black Knight; Sonic and the Secret Rings; Sonic Battle; Sonic Boom: Fire & Ice; Sonic Boom: Rise of Lyric; Sonic Boom: Shattered Crystal; Sonic Chronicles: The Dark Brotherhood; Sonic Dash; Sonic Drift; Sonic Drift 2; Sonic Free Riders; Sonic Jump; Sonic Jump Fever; Sonic Labyrinth; Sonic Pinball ...
The origins of Sonic can be traced farther back to a draft created by Naoto Ćshima in 1989, which years later turned into Sonic. Yuji Naka implemented the idea of a character running inside loops with an algorithm that allowed a sprite to move smoothly on a curve by determining its position with a dot matrix.