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Cell to Singularity (also known as Cell to Singularity: Evolution Never Ends), is an incremental game released by Computer Lunch in 2018. Utilizing idle game mechanics, this game teaches players about evolution, science and the humanities.
The concept and the term "singularity" were popularized by Vernor Vinge – first in 1983 (in an article that claimed that once humans create intelligences greater than their own, there will be a technological and social transition similar in some sense to "the knotted space-time at the center of a black hole", [10]) and later in his 1993 essay ...
Computer-based intelligence such as an upload could think much faster than a biological human even if it were no more intelligent. A large-scale society of uploads might, according to futurists, give rise to a technological singularity, meaning a sudden time constant decrease in the exponential development of technology. [7]
American computer scientist and futurist Ray Kurzweil has long argued that the singularity would likely occur around the middle of the 21st century, and with the rise of AI, his predictions are ...
The Singularity Is Near: When Humans Transcend Biology is a 2005 non-fiction book about artificial intelligence and the future of humanity by inventor and futurist Ray Kurzweil. A sequel book, The Singularity Is Nearer , was released on June 25, 2024.
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Singularitarianism is a movement defined by the belief that a technological singularity—the creation of superintelligence—will likely happen in the medium future, and that deliberate action ought to be taken to ensure that the singularity benefits humans.
It is possible that consciousness requires a vital substrate that a computer cannot provide and that simulated people, while behaving appropriately, would be philosophical zombies. This would undermine Nick Bostrom's simulation argument; humans cannot be a simulated consciousness, if consciousness, as humans understand it, cannot be simulated.