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  2. Fallout 4 - Wikipedia

    en.wikipedia.org/wiki/Fallout_4

    Fallout 4 uses Bethesda's Creation Engine, which was created for The Elder Scrolls V: Skyrim. [25] Dynamic lighting allows shadows to be created by any structure or item in the game world. Howard stated in the E3 2015 Press Conference that the updated Creation Engine allows for next-generation god rays and advanced volumetric lighting.

  3. Fallout (franchise) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(franchise)

    Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...

  4. Fallout: London - Wikipedia

    en.wikipedia.org/wiki/Fallout:_London

    The next-gen update for Fallout 4 on April 25, 2024 caused an unexpected rescheduling of the release date while the team assessed compatibility with the mod. The Fallout 4 update received mixed reception. [26] Ultimately the team opted to keep the mod on the pre-next-gen version of the game.

  5. Nick Valentine - Wikipedia

    en.wikipedia.org/wiki/Nick_Valentine

    Nick Valentine is a fictional character in the post-apocalyptic themed Fallout media franchise. Valentine is first introduced as a non-player character in the 2015 role-playing video game Fallout 4, where he plays an important role in its main plotline by lending his assistance to the search for the abducted son of the game's player character, the sole survivor of a cryogenics-focused facility ...

  6. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  7. Todd Howard - Wikipedia

    en.wikipedia.org/wiki/Todd_Howard

    Todd Andrew Howard (born 1970) is an American video game designer, director, and producer.He serves as director and executive producer at Bethesda Game Studios, where he has led the development of the Fallout and The Elder Scrolls series.

  8. Creation Club - Wikipedia

    en.wikipedia.org/wiki/Creation_Club

    Despite being described by critics as "paid mods", [6] [7] Bethesda has disputed this, as the content was made by independent creators using funding from Bethesda. [8]At launch, Creation Club was criticized for the content being too similar to free mods, and the requirement to purchase in-game credits with real-world currency.

  9. Bethesda Game Studios - Wikipedia

    en.wikipedia.org/wiki/Bethesda_Game_Studios

    Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland.It is best known for its action role-playing franchises, including The Elder Scrolls, Fallout, and Starfield.