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  2. Rationalizable strategy - Wikipedia

    en.wikipedia.org/wiki/Rationalizable_strategy

    When player 2 plays left, then the payoff for player 1 playing the mixed strategy of up and down is 1, when player 2 plays right, the payoff for player 1 playing the mixed strategy is 0.5. Thus regardless of whether player 2 chooses left or right, player 1 gets more from playing this mixed strategy between up and down than if the player were to ...

  3. Subgame perfect equilibrium - Wikipedia

    en.wikipedia.org/wiki/Subgame_perfect_equilibrium

    The dashed line indicates that player 2 does not know whether player 1 will play A or B in a simultaneous game. Subgame 1 is solved and (3,4) replaces all of Subgame 1 and player one will choose U -> (3,4)Solution for Subgame 1. Player 1 chooses U rather than D because 3 > 2 for Player 1's payoff. The resulting equilibrium is (A, X) → (3,4).

  4. Nash equilibrium - Wikipedia

    en.wikipedia.org/wiki/Nash_equilibrium

    If we admit mixed strategies (where a pure strategy is chosen at random, subject to some fixed probability), then there are three Nash equilibria for the same case: two we have seen from the pure-strategy form, where the probabilities are (0%, 100%) for player one, (0%, 100%) for player two; and (100%, 0%) for player one, (100%, 0%) for player ...

  5. The #1 Best Way To Stop Being Defensive in Relationships ...

    www.aol.com/1-best-way-stop-being-203743840.html

    Fortunately, there are helpful ways to learn how to stop being defensive in relationships. "When we react defensively, we are feeling threatened," says Terri Cole , MSW, LCSW , a licensed ...

  6. Fiasco (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Fiasco_(role-playing_game)

    The players then go around the table, taking turns to choose a dice. Using the value of the dice, the player selects a group, or an element of a previously selected group, from a list provided by the playset to establish relationships (one for each adjacent player), needs, objects, and locations. Each pair of adjacent players has a defined ...

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  8. Grim trigger - Wikipedia

    en.wikipedia.org/wiki/Grim_trigger

    In other words, neither Player 1 or Player 2 is incentivized to defect from the cooperation profile if the discount factor is greater than one half. [5] To prove that the strategy is a SPE, cooperation should be the best response to the other player's cooperation, and the defection should be the best response to the other player's defection. [4]

  9. From playlists to play pretend: How to keep the romance alive ...

    www.aol.com/playlists-play-pretend-keep-romance...

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