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  2. Engelbart's law - Wikipedia

    en.wikipedia.org/wiki/Engelbart's_Law

    Engelbart's law is the observation that the intrinsic rate of human performance is exponential. [further explanation needed] The law is named after Douglas Engelbart, whose work in augmenting human performance was explicitly based on the realization that although we use technology, the ability to improve on improvements (bootstrapping, "getting better at getting better") resides entirely ...

  3. Human performance modeling - Wikipedia

    en.wikipedia.org/wiki/Human_performance_modeling

    Human performance modeling (HPM) is a method of quantifying human behavior, cognition, and processes.It is a tool used by human factors researchers and practitioners for both the analysis of human function and for the development of systems designed for optimal user experience and interaction . [1]

  4. Fitts's law - Wikipedia

    en.wikipedia.org/wiki/Fitts's_law

    Fitts's law (often cited as Fitts' law) is a predictive model of human movement primarily used in human–computer interaction and ergonomics. The law predicts that the time required to rapidly move to a target area is a function of the ratio between the distance to the target and the width of the target. [ 1 ]

  5. Human reliability - Wikipedia

    en.wikipedia.org/wiki/Human_reliability

    In the field of human factors and ergonomics, human reliability (also known as human performance or HU) is the probability that a human performs a task to a sufficient standard. [1] Reliability of humans can be affected by many factors such as age , physical health , mental state , attitude , emotions , personal propensity for certain mistakes ...

  6. List of eponymous laws - Wikipedia

    en.wikipedia.org/wiki/List_of_eponymous_laws

    Fitts's law is a principle of human movement published in 1954 by Paul Fitts which predicts the time required to move from a starting position to a final target area. Fitts's law is used to model the act of pointing, both in the real world, e.g. with a hand or finger, and on a computer, e.g. with a mouse.

  7. Thomas Gilbert (engineer) - Wikipedia

    en.wikipedia.org/wiki/Thomas_Gilbert_(engineer)

    [1] [2] Gilbert applied his understanding of behavioral psychology to improve human performance at work and at school. He is best known for his book Human Competence: Engineering Worthy Performance. Gilbert devised HPT when he realized that formal learning programs often only brought about a change in knowledge, not a change in behavior.

  8. Human performance - Wikipedia

    en.wikipedia.org/wiki/Human_performance

    Human performance, the subject of study by performance science; Human performance, an alternative name for human reliability in human factors and ergonomics; Human performance technology, in process improvement methodologies; Human performance modeling, a method of quantifying human behavior, cognition, and processes

  9. Hick's law - Wikipedia

    en.wikipedia.org/wiki/Hick's_law

    Hick's law, or the Hick–Hyman law, named after British and American psychologists William Edmund Hick and Ray Hyman, describes the time it takes for a person to make a decision as a result of the possible choices: increasing the number of choices will increase the decision time logarithmically. The Hick–Hyman law assesses cognitive ...