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To engage virtual students even further, a process known as gamification can be used to teach a student learning material in a form of a game to bring more enjoyment in a student's learning experience. [9] Secondlife, an online virtual world, is a type of gamification system that is used for online educational purposes. [10]
By examining students' online learning behaviors, including student practices, students' perceptions of social belonging, and perceptions of the online learning learning climate, the results suggest that successful online learning can be achieved through a positive learning climate and strategies, as positive learning strategies create ...
The shift to online learning had several effects on how students learned during the Spring 2020 and Fall 2020 semesters. One study has shown that online charter schools can be less effective than other options, though it notes that this often because students entering such programs start out among the lowest decile of achievers. [32]
Schools, ultimately, have an inexpensive option that provides students with another way to access learning. [53] In the educational context, Slack serves as a versatile platform for collaboration. Teachers and students use it to create channels for class discussions, share resources, and manage group assignments.
The high cost of education affects students in higher education, and distance education may be an alternative in order to provide some relief. [ 96 ] [ 94 ] Distance education has been a more cost-effective form of learning, and can sometimes save students a significant amount of money as opposed to traditional education. [ 94 ]
Five suggestions for preparing the online environment for transformative pedagogy are: "(a) create a safe and inviting environment; (b) encourage students to think about their experiences, beliefs, and biases; (c) use teaching strategies that promote student engagement and participation; (d) pose real-world problems that address societal ...
Mental health in education is the impact that mental health (including emotional, psychological, and social well-being) has on educational performance.Mental health often viewed as an adult issue, but in fact, almost half of adolescents in the United States are affected by mental disorders, and about 20% of these are categorized as “severe.” [1] Mental health issues can pose a huge problem ...
A virtual university (or online university) provides higher education programs through electronic media, typically the Internet. Some are bricks-and-mortar institutions that provide online learning as part of their extended university courses while others solely offer online courses. They are regarded as a form of distance education. The goal ...