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  2. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  3. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The object pool design pattern creates a set of objects that may be reused. When a new object is needed, it is requested from the pool. If a previously prepared object is available, it is returned immediately, avoiding the instantiation cost. If no objects are present in the pool, a new item is created and returned.

  4. Prototype pattern - Wikipedia

    en.wikipedia.org/wiki/Prototype_pattern

    Define a Prototype object that returns a copy of itself. Create new objects by copying a Prototype object. This enables configuration of a class with different Prototype objects, which are copied to create new objects, and even more, Prototype objects can be added and removed at run-time. See also the UML class and sequence diagram below.

  5. Cloning (programming) - Wikipedia

    en.wikipedia.org/wiki/Cloning_(programming)

    In Java, the Object class contains the clone() method, which copies the object and returns a reference to that copied object. Since it is in the Object class, all classes defined in Java will have a clone method available to the programmer (although to function correctly it needs to be overridden at each level it is used). Cloning an object in ...

  6. clone (Java method) - Wikipedia

    en.wikipedia.org/wiki/Clone_(Java_method)

    clone() is a method in the Java programming language for object duplication. In Java, objects are manipulated through reference variables, and there is no operator for copying an object—the assignment operator duplicates the reference, not the object. The clone() method provides this missing functionality.

  7. Java collections framework - Wikipedia

    en.wikipedia.org/wiki/Java_collections_framework

    The Stack offers methods to put a new object on the Stack (method push(E e)) and to get objects from the Stack (method pop()). A Stack returns the object according to last-in-first-out (LIFO), e.g. the object which was placed latest on the Stack is returned first. java.util.Stack is a standard implementation of a stack provided by Java.

  8. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  9. Java Data Objects - Wikipedia

    en.wikipedia.org/wiki/Java_Data_Objects

    Java Data Objects (JDO) is a specification of Java object persistence. One of its features is a transparency of the persistence services to the domain model . JDO persistent objects are ordinary Java programming language classes ( POJOs ); there is no requirement for them to implement certain interfaces or extend from special classes.