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  2. Escape sequence - Wikipedia

    en.wikipedia.org/wiki/Escape_sequence

    In C and many derivative programming languages, a string escape sequence is a series of two or more characters, starting with a backslash \. [3]Note that in C a backslash immediately followed by a newline does not constitute an escape sequence, but splices physical source lines into logical ones in the second translation phase, whereas string escape sequences are converted in the fifth ...

  3. Escape character - Wikipedia

    en.wikipedia.org/wiki/Escape_character

    The ASCII "escape" character (octal: \033, hexadecimal: \x1B, or, in decimal, 27, also represented by the sequences ^[or \e) is used in many output devices to start a series of characters called a control sequence or escape sequence. Typically, the escape character was sent first in such a sequence to alert the device that the following ...

  4. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  5. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    HTML and XML provide ways to reference Unicode characters when the characters themselves either cannot or should not be used. A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the ...

  6. ANSI escape code - Wikipedia

    en.wikipedia.org/wiki/ANSI_escape_code

    ANSI escape sequences are a standard for in-band signaling to control cursor location, color, font styling, and other options on video text terminals and terminal emulators. Certain sequences of bytes, most starting with an ASCII escape character and a bracket character, are embedded into text. The terminal interprets these sequences as ...

  7. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo", where , "foo" is a string literal with value foo. Methods such as escape sequences can be used to avoid the problem of delimiter collision (issues with brackets) and allow the delimiters to be embedded in a string.

  8. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    Which character sequences constitute identifiers depends on the lexical grammar of the language. A common rule is alphanumeric sequences, with underscore also allowed (in some languages, _ is not allowed), and with the condition that it can not begin with a numerical digit (to simplify lexing by avoiding confusing with integer literals) – so foo, foo1, foo_bar, _foo are allowed, but 1foo is ...

  9. Newline - Wikipedia

    en.wikipedia.org/wiki/Newline

    A newline (frequently called line ending, end of line (EOL), next line (NEL) or line break) is a control character or sequence of control characters in character encoding specifications such as ASCII, EBCDIC, Unicode, etc. This character, or a sequence of characters, is used to signify the end of a line of text and the start of a new one. [1]