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  2. Parallelogram of force - Wikipedia

    en.wikipedia.org/wiki/Parallelogram_of_force

    Figure 1: Parallelogram construction for adding vectors. This construction has the same result as moving F 2 so its tail coincides with the head of F 1, and taking the net force as the vector joining the tail of F 1 to the head of F 2. This procedure can be repeated to add F 3 to the resultant F 1 + F 2, and so forth.

  3. Log–log plot - Wikipedia

    en.wikipedia.org/wiki/Log–log_plot

    The above procedure now is reversed to find the form of the function F(x) using its (assumed) known log–log plot. To find the function F, pick some fixed point (x 0, F 0), where F 0 is shorthand for F(x 0), somewhere on the straight line in the above graph, and further some other arbitrary point (x 1, F 1) on the same graph.

  4. Parallel curve - Wikipedia

    en.wikipedia.org/wiki/Parallel_curve

    In this case, one gets a parallel curve on the opposite side of the curve (see diagram on the parallel curves of a circle). One can easily check that a parallel curve of a line is a parallel line in the common sense, and the parallel curve of a circle is a concentric circle.

  5. Distance between two parallel lines - Wikipedia

    en.wikipedia.org/wiki/Distance_between_two...

    the distance between the two lines is the distance between the two intersection points of these lines with the perpendicular line y = − x / m . {\displaystyle y=-x/m\,.} This distance can be found by first solving the linear systems

  6. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x {\displaystyle x} , which varies with t {\displaystyle t} (time).

  7. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    A simple way to parallelize single-color line rasterization is to let multiple line-drawing algorithms draw offset pixels of a certain distance from each other. [2] Another method involves dividing the line into multiple sections of approximately equal length, which are then assigned to different processors for rasterization. The main problem ...

  8. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The line with equation ax + by + c = 0 has slope -a/b, so any line perpendicular to it will have slope b/a (the negative reciprocal). Let ( m , n ) be the point of intersection of the line ax + by + c = 0 and the line perpendicular to it which passes through the point ( x 0 , y 0 ).

  9. Line of action - Wikipedia

    en.wikipedia.org/wiki/Line_of_action

    It is the straight line through the point at which the force is applied, and is in the same direction as the vector F →. [1] [2] The concept is essential, for instance, for understanding the net effect of multiple forces applied to a body. For example, if two forces of equal magnitude act upon a rigid body along the same line of action but in ...

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