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  2. 3-dimensional matching - Wikipedia

    en.wikipedia.org/wiki/3-dimensional_matching

    3-dimensional matchings. (a) Input T. (b)–(c) Solutions. In the mathematical discipline of graph theory, a 3-dimensional matching is a generalization of bipartite matching (also known as 2-dimensional matching) to 3-partite hypergraphs, which consist of hyperedges each of which contains 3 vertices (instead of edges containing 2 vertices in a usual graph).

  3. Range minimum query - Wikipedia

    en.wikipedia.org/wiki/Range_minimum_query

    Range minimum query reduced to the lowest common ancestor problem.. Given an array A[1 … n] of n objects taken from a totally ordered set, such as integers, the range minimum query RMQ A (l,r) =arg min A[k] (with 1 ≤ l ≤ k ≤ r ≤ n) returns the position of the minimal element in the specified sub-array A[l …

  4. Extended Euclidean algorithm - Wikipedia

    en.wikipedia.org/wiki/Extended_Euclidean_algorithm

    For example, if the polynomial used to define the finite field GF(2 8) is p = x 8 + x 4 + x 3 + x + 1, and a = x 6 + x 4 + x + 1 is the element whose inverse is desired, then performing the algorithm results in the computation described in the following table.

  5. Stable roommates problem - Wikipedia

    en.wikipedia.org/wiki/Stable_roommates_problem

    a:(b,c,d), b:(c,a,d), c:(a,b,d), d:(a,b,c) In this ranking, each of A, B, and C is the most preferable person for someone. In any solution, one of A, B, or C must be paired with D and the other two with each other (for example AD and BC), yet for anyone who is partnered with D, another member will have rated them highest, and D's partner will ...

  6. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.

  7. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates , they can be used to store arbitrary elements, such as integers or custom classes.

  8. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    The closest pair of points problem or closest pair problem is a problem of computational geometry: given points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean plane [ 1 ] was among the first geometric problems that were treated at the origins of the systematic ...

  9. ElGamal signature scheme - Wikipedia

    en.wikipedia.org/wiki/ElGamal_signature_scheme

    The algorithm uses a key pair consisting of a public key and a private key. The private key is used to generate a digital signature for a message, and such a signature can be verified by using the signer's corresponding public key. The digital signature provides message authentication (the receiver can verify the origin of the message ...