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Nuka-Cola: Fallout (video game) 1997: In the video game franchise Fallout, Nuka-Cola is a unique soft drink inspired by Coca-Cola that gained widespread popularity sometime before the Great War, an atomic war between China and the United States. It comes in multiple flavors, such as Nuka Cola Quantum, which is distinguishable by its blue ...
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
Fallout 4: Nuka-World is an expansion pack for the 2015 post-apocalyptic action role-playing video game Fallout 4. It was developed by Bethesda Game Studios , published by Bethesda Softworks , and released on August 30, 2016, for PlayStation 4 , Windows , and Xbox One .
Fallout: Nuka Break is a live-action fan-made web series made by Wayside Creations and set in the Fallout video game universe. Its direct setting is derived from both Fallout 3 and Fallout: New Vegas. Nuka Break features three main characters, a "Vault dweller, his ghoul companion, and a slave they freed
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).
"Great Gold Bird," a theatrical mystery that touches on love and grief, turns audience members into participants who must travel from Arlington Heights to Los Feliz.
Vortex (also known as The Vortex: Quantum Gate II) is the 1994 sequel to Quantum Gate by Hyperbole Studios for Mac and Windows. The game tells the adventures of an army grunt in a futuristic (but medieval like) society where water is scarce. The game was developed using Softimage and VirtualCinema. Entertainment Weekly gave the game a C. [7]
Ritual Entertainment was an American video game developer established in 1996 by Robert Atkins, Mark Dochtermann, Jim Dosé, Richard 'Levelord' Gray, Michael Hadwin, Harry Miller, and Tom Mustaine. Based in Dallas, Texas , Ritual Entertainment was formerly known as Hipnotic Interactive , during which period they began development of their ...