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C++ input/output streams are primarily defined by iostream, a header file that is part of the C++ standard library (the name stands for Input/Output Stream). In C++ and its predecessor, the C programming language , there is no special syntax for streaming data input or output.
Among these is the C++ iostream library, part of the ISO C++ standard. ISO C++ still requires the stdio functionality. Other alternatives include the Sfio [6] (A Safe/Fast I/O Library) library from AT&T Bell Laboratories. This library, introduced in 1991, aimed to avoid inconsistencies, unsafe practices and inefficiencies in the design of stdio.
The C++ <iostream> standard header provides two variables associated with this stream: std::cerr and std::clog, the former being unbuffered and the latter using the same buffering mechanism as all other C++ streams.
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
In the C++ programming language, seekg is a function in the fstream library (part of the standard library) that allows you to seek to an arbitrary position in a file. This function is defined for ifstream class - for ofstream class there's a similar function seekp (this is to avoid conflicts in case of classes that derive both istream and ostream, such as iostream).
A common example is the iostream library in C++, which uses the << or >> operators for the message passing, sending multiple data to the same object and allowing "manipulators" for other method calls. Other early examples include the Garnet system (from 1988 in Lisp) and the Amulet system (from 1994 in C++) which used this style for object ...
C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...
In the programming language C++, unordered associative containers are a group of class templates in the C++ Standard Library that implement hash table variants. Being templates, they can be used to store arbitrary elements, such as integers or custom classes.