Search results
Results From The WOW.Com Content Network
HackRF One is a wide band software defined radio (SDR) half-duplex transceiver created and manufactured by Great Scott Gadgets. It is able to send and receive signals. Its principal designer, Michael Ossmann, launched a successful Kickstarter campaign in 2014 with a first run of the project called HackRF. [1]
Hack descendant NetHack was released in 1987. [6] [7] Hack is still available for Unix, and is distributed alongside many modern Unix-like OSes, [5] including Debian, Ubuntu, the BSDs, [5] Fedora, [8] and others. Hack has also been ported to a variety of non-Unix-based platforms. NetHack is available for almost all platforms which run Hack.
Magic Sword: Heroic Fantasy [1] is a 1990 hack and slash video game developed and published by Capcom for arcades. The player is cast as a hero who fights through a mystical tower to save the world. The player can use a sword, axe or magic, and can also rescue and recruit potential allies of various character classes, each with special abilities.
Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, [1] [2] refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as guns) as secondary weapons.
The most basic forms are fractions and health bars, [33] as well as various icons such as hearts or shields. [34] More recent games can use a nonlinear health bar, where earlier hits take off more damage than later ones, in order to make the game appear more exciting. [35] The indicator can be combined with other elements of the game interface.
RF Online version 1.5 launched via the publisher GamesCampus Europe in April 2013. RF Online version 1.5 launched via the publisher GamesCampus Europe in January 2015. On April 18, 2016, it was revealed CCR filed a trademark for "RF 2", and listing it as a “downloadable software” for various platforms, including virtual reality.
Seiichiro Hosokawa was the lead artist for the .hack//G.U. game trilogy. [9] While CyberConnect2 designed the characters for .hack//G.U., Sadamoto returned as supervisor. As a result, some aesthetics from Haseo's character design featured in the original trailers were removed from the finished product. [10]
In many role-playing games and video games, a critical hit (or crit) is a chance that a successful attack will deal more damage than a normal blow.. The concept of critical hits originates from wargames and role-playing games, as a way to simulate luck, and crossed over into video games in the 1986 JRPG Dragon Quest, [1] set at a fixed rate of 1/64 (~1.56%). [2]