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  2. Test strategy - Wikipedia

    en.wikipedia.org/wiki/Test_strategy

    A test strategy is an outline that describes the testing approach of the software development cycle. The purpose of a test strategy is to provide a rational deduction from organizational, high-level objectives to actual test activities to meet those objectives from a quality assurance perspective. The creation and documentation of a test ...

  3. Software testing - Wikipedia

    en.wikipedia.org/wiki/Software_testing

    Metamorphic testing (MT) is a property-based software testing technique, which can be an effective approach for addressing the test oracle problem and test case generation problem. The test oracle problem is the difficulty of determining the expected outcomes of selected test cases or to determine whether the actual outputs agree with the ...

  4. Model-based testing - Wikipedia

    en.wikipedia.org/wiki/Model-based_testing

    Model-based testing is an application of model-based design for designing and optionally also executing artifacts to perform software testing or system testing. Models can be used to represent the desired behavior of a system under test (SUT), or to represent testing strategies and a test environment. The picture on the right depicts the former ...

  5. White-box testing - Wikipedia

    en.wikipedia.org/wiki/White-box_testing

    White-box testing is a method of testing the application at the level of the source code. These test cases are derived through the use of the design techniques mentioned above: control flow testing, data flow testing, branch testing, path testing, statement coverage and decision coverage as well as modified condition/decision coverage.

  6. Unit testing - Wikipedia

    en.wikipedia.org/wiki/Unit_testing

    Unit testing is the cornerstone of extreme programming, which relies on an automated unit testing framework. This automated unit testing framework can be either third party, e.g., xUnit, or created within the development group. Extreme programming uses the creation of unit tests for test-driven development.

  7. Test and learn - Wikipedia

    en.wikipedia.org/wiki/Test_and_learn

    Test and learn. Test and learn is a set of practices followed by retailers, banks and other consumer-focused companies to test ideas in a small number of locations or customers to predict impact. The process is often designed to answer three questions about any tested program before rollout:

  8. Test design - Wikipedia

    en.wikipedia.org/wiki/Test_design

    Test design is one of the most important prerequisites of software quality. Good test design supports: defining and improving quality related processes and procedures (quality assurance); evaluating the quality of the product with regards to customer expectations and needs (quality control); finding defects in the product (software testing).

  9. Statistical hypothesis test - Wikipedia

    en.wikipedia.org/wiki/Statistical_hypothesis_test

    Statistical hypothesis testing is a key technique of both frequentist inference and Bayesian inference, although the two types of inference have notable differences. Statistical hypothesis tests define a procedure that controls (fixes) the probability of incorrectly deciding that a default position ( null hypothesis ) is incorrect.