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  2. Network packet - Wikipedia

    en.wikipedia.org/wiki/Network_packet

    Network packet. In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; [1] the latter is also known as the payload.

  3. Packet switching - Wikipedia

    en.wikipedia.org/wiki/Packet_switching

    A simple definition of packet switching is: The routing and transferring of data by means of addressed packets so that a channel is occupied during the transmission of the packet only, and upon completion of the transmission the channel is made available for the transfer of other traffic. [5][6] Packet switching allows delivery of variable bit ...

  4. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling (computer science) In computer science, marshalling or marshaling (US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. [citation needed] It is typically used when data must be moved between different parts ...

  5. Network socket - Wikipedia

    en.wikipedia.org/wiki/Network_socket

    Network socket. A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture. Sockets are created only during the ...

  6. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of ...

  7. Packet processing - Wikipedia

    en.wikipedia.org/wiki/Packet_Processing

    Packet processing. In digital communications networks, packet processing refers to the wide variety of algorithms that are applied to a packet of data or information as it moves through the various network elements of a communications network. With the increased performance of network interfaces, there is a corresponding need for faster packet ...

  8. User Datagram Protocol - Wikipedia

    en.wikipedia.org/wiki/User_Datagram_Protocol

    t. e. In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in packets) to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels ...

  9. Jitter - Wikipedia

    en.wikipedia.org/wiki/Jitter

    Jitter. In electronics and telecommunications, jitter is the deviation from true periodicity of a presumably periodic signal, often in relation to a reference clock signal. In clock recovery applications it is called timing jitter. [1] Jitter is a significant, and usually undesired, factor in the design of almost all communications links.