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This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Trithereon is the chaotic good god of Individuality, Liberty, Retribution, and Self-Defense. Trithereon was first detailed for the Dungeons & Dragons game in "The Deities and Demigods of the World of Greyhawk" by Gary Gygax in Dragon #68 (1982). [ 28 ]
The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.
Thoth, originally a moon deity, later became the god of knowledge and wisdom and the scribe of the gods; Sia, the deification of wisdom; Isis, goddess of wisdom, magic and kingship. She was said to be "more clever than a million gods". Seshat, goddess of wisdom, knowledge, and writing. Scribe of the gods.
The original attribute sequence in D&D was Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma in the original 1974 rules. [8] This listed the three "prime requisites" of the character classes before the "general" stats: strength for fighters, intelligence for magic-users, and wisdom for clerics.
Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon.In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. [1]
Ganesha: God of wisdom, luck and good beginnings; associated with wealth and fortune. Alakshmi : Goddess of misfortune. Agni : God of fire, wealth and food(in the vedas).
With the installment of Dungeons & Dragons 4th Edition, paladins are now champions of a chosen deity rather than just being a righteous warrior. As such, paladins may also have a different alignment from the traditional lawful good, but the paladin's alignment must correspond with his/her chosen god.