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Garry's Mod, commonly clipped as GMod, is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects.
A public release was planned for the second half of 2021, [33] with a select group already having received early access to its closed beta. [34] In S&box, players can pick from many gamemodes similar to Garry's Mod. [35] The game uses C# as a backend for user-created content. [36]
Half-Life 2: Episode Three: announced in 2006 with a release date of late 2007, and was put on hold, possibly cancelled due to scope creep, unsatisfactory internal experiments, and the desire to develop the Source 2 engine first. [141] Untitled Half-Life 2 episode: developed by Junction Point Studios and led by Warren Spector.
The 2013 release is built on Portal 2's version of the Source engine. Ultra Deluxe is a standalone remake using the Unity engine. Sven Co-op: Half-Life: 1999 January 19 2016 January 22 This game had the longest delay between its mod release and its standalone release compared to all other games on this list: just over seventeen years.
The game code to these branches was made public to mod developers in 2013, and they serve as the current stable release of Source designated for mods. Support for Valve's internal Steam Pipe distribution system as well as the Oculus Rift are included. [ 21 ]
In July 2024, S&box opened for public preview access, allowing developers to test and provide feedback on various game modes and projects. Facepunch stated that they plan to make iterative improvements for the next few decades. [9] [10] By November 2024, S&box launched its Steam page, [11] confirming the inclusion of an official sandbox mode ...
It was eventually released to the public in 2009 under the name GMod Tower, as a mod for the Source engine game Garry's Mod. In 2015, the developers founded PixelTail Games and began development of Tower Unite as a standalone game. The project received a developer grant from Epic Games and was successfully crowdfunded on Indiegogo that same year.
Black Mesa - A third-party recreation of Half-Life (1998) that was made in response to the release of Half-Life: Source (2004), a port of the original game to the Source engine. [2] Black Mesa originally released as a free mod in September 2012, and later had a full commercial release on Steam in March 2020. [3] [4]