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  2. List of Bungie video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Bungie_video_games

    Bungie is an American video game developer located in Bellevue, Washington. The company was established in May 1991 by University of Chicago undergraduate student Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete.

  3. Bungie - Wikipedia

    en.wikipedia.org/wiki/Bungie

    The game was created in 1990, almost a year before Bungie's official incorporation, [14] but was released under the Bungie name and is considered by Bungie as its first game. [ 15 ] [ 16 ] Seropian released Gnop! free of charge, but sold the source code for the game for US$15. [ 17 ]

  4. Halo (franchise) - Wikipedia

    en.wikipedia.org/wiki/Halo_(franchise)

    [97] [98] [99] A soundtrack for Halo 3: ODST was released alongside the game and included many of the tracks from the game. [100] For Bungie's last game in the Halo series, Halo: Reach, Martin O'Donnell and Michael Salvatori returned to compose the soundtrack. O'Donnell wrote "somber, more visceral" music to reflect the darker nature of the ...

  5. Marathon (video game) - Wikipedia

    en.wikipedia.org/wiki/Marathon_(video_game)

    Marathon is a first-person shooter video game developed and published by Bungie, and released in December 1994 for the Apple Macintosh.The game takes place several centuries into the future in outer space and sets the player as a security officer attempting to stop an alien invasion aboard a colony ship named the Marathon.

  6. Duodecimal - Wikipedia

    en.wikipedia.org/wiki/Duodecimal

    The duodecimal system, also known as base twelve or dozenal, is a positional numeral system using twelve as its base.In duodecimal, the number twelve is denoted "10", meaning 1 twelve and 0 units; in the decimal system, this number is instead written as "12" meaning 1 ten and 2 units, and the string "10" means ten.

  7. Destiny 2 - Wikipedia

    en.wikipedia.org/wiki/Destiny_2

    Mods now could be added and swapped out on gear from one's collection the cost in glimmer, as a way to help players customize gear better according to Bungie. [12] The Shadowkeep expansion brought two major changes affecting gear. First was the introduction of the "Armor 2.0" system; rather that random perks, armor is generated with randomized ...

  8. ANSI/ASME Y14.1 - Wikipedia

    en.wikipedia.org/wiki/ANSI/ASME_Y14.1

    A size chart illustrating the ANSI sizes. In 1992, the American National Standards Institute adopted ANSI/ASME Y14.1 Decimal Inch Drawing Sheet Size and Format, [1] which defined a regular series of paper sizes based upon the de facto standard 8 + 1 ⁄ 2 in × 11 in "letter" size to which it assigned the designation "ANSI A".

  9. Halo: Combat Evolved - Wikipedia

    en.wikipedia.org/wiki/Halo:_Combat_Evolved

    The game is a mix of two game engines—the original Halo engine created by Bungie, which provides gameplay, and a new engine created by 343 Industries and Saber that is responsible for improved graphics—and the player is able to switch between the improved and classic modes of the game at any time. [126]

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