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Sengoku Basara (戦国BASARA) is the first game in the series and released in Japan on July 21, 2005, for the PS2 as a hack and slash, action game developed by Capcom. Devil Kings, an English-language version of the game, featured altered gameplay and a completely different, supposedly more western audience-oriented dark fantasy story with original characters.
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This is a non-diffusing subcategory of Category:PlayStation 2 games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games in this category have been released exclusively on the PlayStation 2 , and are not available for purchase or download on other video game consoles or ...
Devil Kings, known in Japan as Sengoku Basara (戦国BASARA), is a 2005 video game for the PlayStation 2, developed and published by Capcom. It is the first installment in the Sengoku Basara franchise. The game's theme song for the Japanese version is "Crosswise" by T.M.Revolution. The western version featured a prologue, along with an original ...
This collection also features more than thirty-five minutes of unlockable interviews from Sega of Japan, a "museum" with facts about the games, strategy tips and box art for each game, as well as a "Sega Cheat Sheet" that consists of cheat codes for most games, and a set of unlockable arcade games, (some of which are from the early Sega/Gremlin era).
Along with Trophies, 3D support, and HD upgrades, the various compilations also boast various other extras to accompany them. God of War Collection, for example, contains bonus materials for God of War II that were originally released as a DVD in the God of War II two-disc set on PS2; early copies also included the God of War III demo.
The Bigs 2; The Bigs; Biker Mice from Mars (2006 video game) Billy the Wizard: Rocket Broomstick Racing; Binchō-tan (manga) Bionicle (video game) Bionicle Heroes; Bittersweet Fools; Black (video game) Black & Bruised; Black/Matrix; Blade II (video game)
EyeToy: Cameo is a system for allowing players to include their own images as avatars in other games. Games that support the feature include a head scanning program that can be used to generate a 3D model of the player's head. Once stored on a memory card, this file is then available in games that support the Cameo feature.