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  2. Sonic Robo Blast 2 - Wikipedia

    en.wikipedia.org/wiki/Sonic_Robo_Blast_2

    Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine. It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [ 5 ] and was the first fan-made 3D Sonic game created. [ 6 ]

  3. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Sonic 3D Blast: Director's Cut is a hack of Sonic 3D Blast (Genesis) released by the game's lead programmer, Jon Burton, in 2017. It features improved controls and gameplay additions not seen in the original version, such as a level editor, a password save system, time attack challenges, and the ability to transform into Super Sonic. [54]

  4. Category:Sonic the Hedgehog media files - Wikipedia

    en.wikipedia.org/wiki/Category:Sonic_the...

    To place a file in this category, add the tag {{media|Sonic the Hedgehog}} to the bottom of the file's description page. If you are not sure which category a file belongs to, consult the file copyright tag page .

  5. Christian Whitehead - Wikipedia

    en.wikipedia.org/wiki/Christian_Whitehead

    Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.

  6. The Cutting Room Floor (website) - Wikipedia

    en.wikipedia.org/wiki/The_Cutting_Room_Floor...

    The site's goal is to catalogue "as many deleted elements as possible from all sorts of games". [9] In December 2013, Edge considered The Cutting Room Floor to be the largest and best-organised catalogue of unused video game content. [1] Around this time, the site had 3,712 articles. [1]

  7. Category:Video games with digitized sprites - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Digitized sprites were used in various video games during the late 1980s to 1990s, but fell out of favour when textured 3D graphics became more common, though some voxel figures are also based on photographic renderings of actors. These sprites are directly based on captured images of actors or models portraying the game characters.

  8. Sonic 3D Blast - Wikipedia

    en.wikipedia.org/wiki/Sonic_3D_Blast

    Sonic 3D Blast features elements similar to previous Sonic games but viewed from an isometric perspective. Sonic 3D Blast is a platform game presented from an isometric perspective. [3] [4] [5] Players control Sonic the Hedgehog, whose goal is to save the Flickies, collect the seven Chaos Emeralds, and defeat Doctor Robotnik and his robot army.

  9. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1]