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  2. List of unsolved problems in neuroscience - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    3 Learning and memory. 4 Language. 5 Mind-body ... A problem is considered unsolved if no answer is known or if there is significant disagreement among experts about ...

  3. Psychology - Wikipedia

    en.wikipedia.org/wiki/Psychology

    Psychology is the scientific study of mind and behavior. [1] [2] Its subject matter includes the behavior of humans and nonhumans, both conscious and unconscious phenomena, and mental processes such as thoughts, feelings, and motives. Psychology is an academic discipline of immense scope, crossing the boundaries between the natural and social ...

  4. Milgram experiment - Wikipedia

    en.wikipedia.org/wiki/Milgram_experiment

    The learner would press a button to indicate his response. If the answer was incorrect, the teacher would administer a shock to the learner, with the voltage increasing in 15-volt increments for each wrong answer (if correct, the teacher would read the next word pair). [1] The volts ranged from 15 to 450.

  5. Rorschach test - Wikipedia

    en.wikipedia.org/wiki/Rorschach_test

    The use of interpreting "ambiguous designs" to assess an individual's personality is an idea that goes back to Leonardo da Vinci and Botticelli. [9] Interpretation of inkblots was central to a game, Gobolinks, from the late 19th century. [10] The Rorschach test, however, was the first systematic approach of this kind. [11]

  6. Trivial Pursuit - Wikipedia

    en.wikipedia.org/wiki/Trivial_Pursuit

    Trivial Pursuit is a board game in which winning is determined by a player's ability to answer trivia and popular culture questions. Players move their pieces around a board, the squares they land on determining the subject of a question they are asked from a card (from six categories including "history" and "science and nature").

  7. CodeHS - Wikipedia

    en.wikipedia.org/wiki/CodeHS

    CodeHS was selected as one of three education technology companies to take part in the 2013 Innovation Challenge, part of the NBC Education Nation initiative. [6] Innovation Nation challenge participants CodeHS, Teachley, and GigaBryte participated in a series of challenges in October 2013, culminating in a live pitch contest broadcast live on NBC during the Education Nation Summit.

  8. List of Trivial Pursuit editions - Wikipedia

    en.wikipedia.org/wiki/List_of_Trivial_Pursuit...

    Edgy trivia that leaves its mark! Every time a player gives a wrong answer, an "X" is stamped on their forehead. Includes 400 trivia cards, rubber stamp with ink and instructions. Produced by Hasbro. Trivial Pursuit Game: Stuff You Should Know Edition (2021)

  9. Pattern recognition (psychology) - Wikipedia

    en.wikipedia.org/wiki/Pattern_recognition...

    In psychology and cognitive neuroscience, pattern recognition is a cognitive process that matches information from a stimulus with information retrieved from memory. [1]Pattern recognition occurs when information from the environment is received and entered into short-term memory, causing automatic activation of a specific content of long-term memory.