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The VGA connector is a three-row, 15-pin D-subminiature connector referred to variously as DE-15, [2] HD-15 or commonly DB-15(HD). DE-15 is the accurate nomenclature under the proprietary D-sub specifications: an "E" size D-sub connector, with 15 pins in three rows.
These connectors had the same number of pins as the above DE-15 connectors, but used the more traditional pin size, pin spacing, and size shell of the DA-15 standard connector. "VGA adapters" (i.e. DA-15 to DE-15 dongles) were available but sometimes monitor-specific, or they needed DIP switch configuration, as the Macintosh's monitor sense ...
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The historical connector used by MDA, EGA and CGA graphic cards is a female nine-pin D-subminiature . The signal standard and pinout are backward-compatible with CGA, allowing EGA monitors to be used on CGA cards and vice versa. Early VGA cards also used this connector. VGA connector (DE-15)
DE.15, DE-15, DE 15, DE15 or variant, may refer to: DE-15, a D-subminiature connector type VGA connector, the common application of the DE-15 connector; DE.15, a Nickel–Strunz classification; USS Austin (DE-15) Delaware Route 15; DE 15, one of the postcodes for Burton upon Trent; DE15, an OECD region, see List of OECD regions by GDP (PPP) per ...
An AUI connector is a DA-15 (D-subminiature) type, where the DTE side has a female connector and the MAU side has a male connector. [1]The connector often uses a sliding clip instead of the typical thumbscrews found on D-connectors, allowing the DTE and MAU to be directly attached, even when their size or shape would not accommodate thumbscrews.
D-subminiature connectors are used to carry balanced analog or digital audio on many multichannel professional audio equipment, where the use of XLR connectors is impractical, for example due to space constraints. The most common usage is the DB25, using TASCAM's pinout (now standardised in AES59 by the Audio Engineering Society [1]). To avoid ...
The game port's DA-15 connector includes inputs for a total of four analog channels and four buttons. These were almost always implemented as two joysticks with two buttons each, but it is also possible to support four paddle controllers each with one button, or a single gamepad with two analog sticks and four buttons using the same inputs.