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  2. Online chat - Wikipedia

    en.wikipedia.org/wiki/Online_chat

    Online chat may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and video chat, or may be a feature of a web conferencing service. Online chat in a narrower sense is any kind of communication over the Internet that offers a real-time transmission of text messages from sender ...

  3. Instant messaging - Wikipedia

    en.wikipedia.org/wiki/Instant_messaging

    Instant messaging (IM), sometimes also called "messaging" or "texting", consists of computer-based human communication between two users (private messaging) or more (chat room or "group") in real-time, allowing immediate receipt of acknowledgment or reply.

  4. Comparison of user features of messaging platforms - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_user...

    Instant messaging technology is a type of online chat that offers real-time text transmission over the Internet. A LAN messenger operates in a similar way over a local area network. Short messages are typically transmitted between two parties when each user chooses to complete a thought and select "send".

  5. LiveChat - Wikipedia

    en.wikipedia.org/wiki/LiveChat

    LiveChat is an online customer service software with online chat, help desk software, and web analytics capabilities. [1]It was first launched in 2002 [2] [3] and is currently developed and offered in a SaaS (software as a service) business model by Text.

  6. Tango Live - Wikipedia

    en.wikipedia.org/wiki/Tango_Live

    The app is free and began as one of the first providers of video calls, texting, photo sharing, and games on a 3G network. [3] [4] [5] As of 2018, Tango has more than 400 million registered users. [6] [7] [8] [4] It was rated by PCMag as "the simplest mobile chat application out there, with a good range of support." [5]

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. Firebase - Wikipedia

    en.wikipedia.org/wiki/Firebase

    After releasing the chat service, Tamplin and Lee found out that it was being used to pass application data that were not chat messages. Developers were using Envolve to sync application data such as game state in real time across their users. Tamplin and Lee decided to separate the chat system and the real-time architecture that powered it. [3]

  9. StrongLoop - Wikipedia

    en.wikipedia.org/wiki/Strongloop

    StrongLoop offers a subscription-based product known as StrongLoop Suite. StrongLoop Suite includes three components: an open source private mobile Backend-as-a-Service mBaaS named LoopBack; a second component called StrongOps, which provides operations and real-time performance monitoring in a console; and a supported package of Node.js called StrongNode, containing advanced debugging ...