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  2. Image scanner - Wikipedia

    en.wikipedia.org/wiki/Image_scanner

    The first scanner to store its images digitally onto a computer was a drum scanner built in 1957 at the National Bureau of Standards (NBS, later NIST) by a team led by Russell A. Kirsch. It used a photomultiplier tube to detect light at a given point and produced an amplified signal that a computer could read and store into memory.

  3. Optical character recognition - Wikipedia

    en.wikipedia.org/wiki/Optical_character_recognition

    Video of the process of scanning and real-time optical character recognition (OCR) with a portable scanner. Optical character recognition or optical character reader (OCR) is the electronic or mechanical conversion of images of typed, handwritten or printed text into machine-encoded text, whether from a scanned document, a photo of a document, a scene photo (for example the text on signs and ...

  4. Scanner - Wikipedia

    en.wikipedia.org/wiki/Scanner

    Scanner, the stage name of British electronic musician Robin Rimbaud; Scanner (Code Lyoko), a fictional teleportation device; Scanner , a floating enemy in the Half-Life video game series; Scanners, a 1981 science fiction horror film "Scanners" , an episode of the television series Superstore

  5. Barcode reader - Wikipedia

    en.wikipedia.org/wiki/Barcode_reader

    A barcode reader or barcode scanner is an optical scanner that can read printed barcodes and send the data they contain to computer. [1] Like a flatbed scanner , it consists of a light source, a lens, and a light sensor for translating optical impulses into electrical signals.

  6. CueCat - Wikipedia

    en.wikipedia.org/wiki/CueCat

    CueCat barcode scanner and interposer cables with male and female PS/2 connectors. The CueCat, styled :CueCat with a leading colon, is a cat-shaped handheld barcode reader designed to allow a user to open a link to an Internet URL by scanning a barcode. The devices were given away free to Internet users starting in 2000 by the now-defunct ...

  7. Peripheral - Wikipedia

    en.wikipedia.org/wiki/Peripheral

    A peripheral can be categorized based on the direction in which information flows relative to the computer: The computer receives data from an input device; examples: mouse, keyboard, scanner, game controller, microphone and webcam; The computer sends data to an output device; examples: monitor, printer, headphones, and speakers