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In his 1990 book The Complete Guide to Role-Playing Games, game critic Rick Swan called it "one of the earliest and most successful fantasy RPGs with an Oriental setting, thoroughly grounded in medieval Japanese history." However, Swan warned "It's not an easy game to learn — the rules more closely resemble those of a military simulation than ...
Download QR code; Print/export ... Pages in category "Video games set in feudal Japan" ... This page was last edited on 15 December 2024, ...
The game is set in the medieval city of Kyoto around the year 1000, during the Heian period of Japanese history. The game lacks an overall plot, but it instead presents fragmented narratives in a non-linear manner, as the player character encounters various non-player characters while wandering the city.
The jōkamachi (城下町, lit. ' castle city ') were centres of the domains of the feudal lords in medieval Japan. [1] The jōkamachi represented the new, concentrated military power of the daimyo in which the formerly decentralized defence resources were concentrated around a single, central citadel. [2]
In Land of the Rising Sun, players take on the roles of samurai warriors. [1] The game, derived in large part from FGU's previously published fantasy role-playing game Chivalry & Sorcery, is a class-and-level system with rules covering honor, martial arts, aerial and water combat, the astral plane, spirits, demons, and ninjas.
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The player assumes the role of a Japanese noble in 1467. The title means "warring states" and refers to the Sengoku era. The gameplay is similar to Crusader Kings II, another Paradox game. Nobles hold titles giving them an income from their demesne and their vassals. Relationships are based on character traits and situation.
Chinese Mahjong with Japanese rules: Mahjong: Shadow Hunters (シャドウハンターズ, shadō hantāzu) 2005: Game Republic: 4–8: Supernatural themed, strategic, secret team play: Bang!, Mafia: Shogi and variants (将棋, shōgi, generals' chess) Japanese chess: 16th Century: Traditional: 2: Played on a 9×9 board; can use captured pieces ...