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  2. Variable refrigerant flow - Wikipedia

    en.wikipedia.org/wiki/Variable_refrigerant_flow

    Variable refrigerant flow (VRF), also known as variable refrigerant volume (VRV), is an HVAC technology invented by Daikin Industries, Ltd. in 1982. [1] Similar to ductless mini-split systems, VRFs use refrigerant as the primary cooling and heating medium, and are usually less complex than conventional chiller -based systems.

  3. Source 2 - Wikipedia

    en.wikipedia.org/wiki/Source_2

    Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, Dota 2, being ported from Source that same year. Other Valve games such as Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2, and Deadlock have been produced with the engine.

  4. Virtual routing and forwarding - Wikipedia

    en.wikipedia.org/wiki/Virtual_routing_and_forwarding

    VRFs were initially introduced in combination with Multiprotocol Label Switching (MPLS), but VRF proved to be so useful that it eventually evolved to live independent of MPLS. This is the historical explanation of the term VRF Lite: usage of VRFs without MPLS. Example of a global and VRF Routing table summary with different routes/routing protocol

  5. Chainlink (blockchain oracle) - Wikipedia

    en.wikipedia.org/wiki/Chainlink_(blockchain_oracle)

    Chainlink's VRF can be used for random number generation which can be used in decentralized gaming. ZDNet reported the verifiability of the random number generation ensures the in-game results are tamper-proof.

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  7. VRF - Wikipedia

    en.wikipedia.org/wiki/VRF

    VRF may refer to: Variable refrigerant flow, for heating and cooling; Verifiable random function, in cryptography; Virtual routing and forwarding; Vitiligo Research ...

  8. VR Kanojo - Wikipedia

    en.wikipedia.org/wiki/VR_Kanojo

    The game is played through a virtual reality headset, [4] with VR controllers simulating the player's hands in-game. [6] The player can answer questions by nodding or shaking their head. [ 1 ] The player can customize the girl's appearance with various outfits, [ 6 ] can touch the girl and can engage in virtual sex through explicit sexual ...

  9. Virtual reality sickness - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_sickness

    Virtual reality sickness may have undesirable consequences beyond the sickness itself. For example, Crowley (1987) argued that flight simulator sickness could discourage pilots from using flight simulators, reduce the efficiency of training through distraction and the encouragement of adaptive behaviors that are unfavorable for performance, compromise ground safety or flight safety when sick ...