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Microsoft Teams is a team collaboration application developed by Microsoft as part of the Microsoft 365 family of products, offering workspace chat and video conferencing, file storage, and integration of proprietary and third-party applications and services.
Unified Communications (UC) is a marketing buzzword describing the integration of real-time, enterprise, communication services such as instant messaging (chat), presence information, voice (including IP telephony), mobility features (including extension mobility and single number reach), audio, web & video conferencing, fixed-mobile ...
Virtual collaboration is the method of collaboration between virtual team members that is carried out via technology-mediated communication. Virtual collaboration follows the same process as collaboration, but the parties involved in virtual collaboration do not physically interact and communicate exclusively through technological channels. [1]
With the growth of WebRTC, the project team focus shifted to the Jitsi Videobridge for allowing web-based multi-party video calling. Later the team added Jitsi Meet, a full video conferencing application that includes web, Android, and iOS clients. Jitsi also operates meet.jit.si, a version of Jitsi Meet hosted by Jitsi for free community use.
Conferencing (or collaboration level, as it is called in academic papers) refers to interactive work toward a shared goal. Brainstorming and voting are examples. Coordination refers to complex interdependent work toward a shared goal. A good metaphor is to think about a sports team; everyone has to contribute the right play at the right time as ...
The alleged data theft reportedly came to light the following year when staff from both Nvidia and Valeo were working over a Microsoft Teams video conference call on a joint parking assistance ...
Web conferencing is available with three models: hosting service, software and appliance. An appliance, unlike the online hosted solution, is offered as hardware. It is also known as "in-house" or "on-premises" web conferencing. It is used to conduct live meetings, remote training, or presentations via the Internet.
The product was based on Clients running on Microsoft Windows machines which accessed a server running a Paradox database via a mapped drive on the local network (LAN). The limitation to local ("same place") meetings, the substantial infrastructure requirements and the complexities of controlling the software prevented widespread adoption.