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Because the census taker knew the total (from the number on the gate) but said that he had insufficient information to give a definitive answer, there must be more than one solution with the same total. Only two sets of possible ages add up to the same totals: A. 2 + 6 + 6 = 14 B. 3 + 3 + 8 = 14
The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as "The ClueFinders: Mystery of the Monkey Kingdom" in 2001.
The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...
In game theory, "guess 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to 2 / 3 of the average of numbers chosen by all players.
JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen ...
The Amazing Kreskin attends the launch party for the book "How To Become Famous In Two Weeks Or Less" by Melissa de la Cruz and Karen Robinovitz at the Paramount Hotel July 1, 2003, in New York City.