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Oasis is a 2024 video game that attempts to replicate the 2011 sandbox game Minecraft, run entirely using generative artificial intelligence.The project, which began development in 2022 between the AI company Decart and the computer hardware startup Etched, was released by Decart to the public on October 31, 2024.
The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes. Luanti provides two play style options across games: Enable Damage and Creative Mode. Disabling damage prevents dying, thus losing items and the possible frustration it might cause and Creative Mode provides players with infinite resources to ...
Users can choose a workload preset, Low to Extreme, or set the parameters by custom. The benchmark 3D scene is an office of a fictional genius scientist from the middle of the 20th century. The scene is GPU-intensive because of SSRTGI (Screen-Space Ray-Traced Global Illumination), proprietary dynamic lighting technology by Unigine.
Components of a GPU. A graphics processing unit (GPU) is a specialized electronic circuit initially designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.
Heaven and other benchmarks by UNIGINE Company are often used by hardware reviewers to compare performance of GPUs [1] [2] [3] and by overclockers for online and offline competitions in GPU overclocking [4] [5]. Running Heaven (or another benchmark by UNIGINE Company) produces a performance score: the higher the numbers, the better the ...
New 3D benchmark that better shows game performance. New OpenGL based 2D benchmark. 3 [13] 26-11-2012 Support for four cores and new graphics chips. Support OpenGL ES 2.0 3D benchmark for 3D game performance test. New 2D Benchmark for 2D Game Performance test. Add compare page to compare scores with hot devices. Support x86 and MIPS platforms ...
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Before game engines, games were typically written as singular entities: a game for the Atari 2600, for example, had to be designed from the bottom up to make optimal use of the display hardware—this core display routine is today called the kernel by developers of games for older systems. Other platforms had more leeway, but even when the ...