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Visual novel release history Title Version Release date Rating Status WW [a] Kanon: Kanon (limited edition) [note 1] June 4, 1999 [1] Adult Discontinued Kanon (regular edition) [note 2] June 4, 1999 [1] Adult Discontinued Kanon (all ages edition) [note 3] January 7, 2000 [1] All ages Discontinued Kanon Standard Edition: November 26, 2004 [1 ...
Download as PDF; Printable version; In other projects ... A visual novel is a ... Date Warp; A Date with Death;
NVList is an open source visual novel engine that runs on Windows, Mac OS, Linux, Android, and even online (through an applet). It is coded in the Java language, even though the scripts are written in Lua. It is being updated to this day on GitHub. [20] It has all the functionality required for a Visual Novel, and more.
It was initially planned to release in February 2023, however the game was delayed by LYCORIS due to the increased length of the scenarios and the extra animations needed, [4] with a further delay announced in October 2023 due to Valve's review process. [5] UsoNatsu was released worldwide to Steam on November 3, 2023. [6]
The Higurashi When They Cry visual novel series is originally produced by the Japanese dōjin soft maker 07th Expansion, but features games produced in collaboration with Alchemist and Twilight Frontier. The games take place in the fictional Japanese town of Hinamizawa, and the stories revolve around a group of young friends and the strange ...
Frontwing's games cover a diverse range of genres, from school love life stories to hardcore adult games, and also games that utilize 3D computer graphics. The 3D content production team, Polygon Mura (ポリゴン村), is closely involved in the games’ production by seeking ways to incorporate 3D graphics into essentially 2D projects.
Analogue: A Hate Story (Korean: 아날로그: 어 헤이트 스토리) is a visual novel created by independent designer and visual novelist Christine Love.It was created with the Ren'Py engine, and was first released for download on the author's website in February 2012. [1]
It was released on September 12, 2015 for Microsoft Windows and MacOS, before receiving a Steam release on February 15, 2016. On July 4, 2016, a separate art book titled, "The Art of We Know the Devil," was published on itch.io by game artist Max Schwartz, [ 1 ] followed by a March 19, 2017, itch.io release of the game, this time with a free ...