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Final Fantasy XIII [b] is a 2009 role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for Windows (in 2014). ). Released in Japan in December 2009 and international in March 2010, it is the thirteenth title in the mainline Final Fantas
Lightning Returns: Final Fantasy XIII [b] is a 2013 action role-playing game developed and published by Square Enix. A sequel to Final Fantasy XIII-2, it concludes the storyline of Final Fantasy XIII and forms part of the Fabula Nova Crystallis subseries. It was released in 2013 in Japan and 2014 in North America and the PAL regions.
Vanille was created for Final Fantasy XIII by director Motomu Toriyama, who made her the game's narrator, and writer Daisuke Watanabe. Her design, created by artist Tetsuya Nomura, changed little over the Final Fantasy XIII games. She is voiced by Yukari Fukui in Japanese, and by Georgia van Cuylenburg in English. The character has seen mixed ...
In Final Fantasy XIII-2, which takes place a decade after the events of Final Fantasy XIII, a 24-year-old Hope is the leader of the scientific expedition group known as the Academy. He helps Noel and Serah in their journey to find Lightning when they arrive in his time.
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2011 – PlayStation 3, Xbox 360 (Final Fantasy XIII-2) 2013 – Android, iOS (Final Fantasy Agito) 2014 – PlayStation 3, Xbox 360 (Lightning Returns: Final Fantasy XIII) 2016 – PlayStation 4, Xbox One (Final Fantasy XV) 2016 – Android, iOS, PC (Final Fantasy Awakening) Notes: Brand name for games thematically connected to Final Fantasy ...
The first games announced for the series were Final Fantasy XIII, Final Fantasy XV (as Versus XIII), and Final Fantasy Type-0 (as Agito XIII). All three games went through delays. After Final Fantasy XIII and Type-0 ' s releases, their respective teams used ideas and concepts from development to create additional games. For later games, other ...
Reed also noted that because Final Fantasy XIII had been prioritized in Crystal Tools' development, the engine struggled with the open-world environments of Versus XIII. [19] Harris said that people had come to expect "pretty" graphics from Crystal Tools and that Final Fantasy XIV simultaneously "met and completely shattered" those expectations ...