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  2. ExploreLearning - Wikipedia

    en.wikipedia.org/wiki/ExploreLearning

    ExploreLearning is a Charlottesville, Virginia-based education technology company that operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization. [1]

  3. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    Creative Commons (CC-BY) PhET Interactive Simulations, a project at the University of Colorado Boulder, is a non-profit [1] open educational resource project that creates and hosts explorable explanations. It was founded in 2002 by Nobel Laureate Carl Wieman. PhET began with Wieman's vision to improve the way science is taught and learned.

  4. Web-based simulation - Wikipedia

    en.wikipedia.org/wiki/Web-based_simulation

    Web-based simulation. Web-based simulation (WBS) is the invocation of computer simulation services over the World Wide Web, specifically through a web browser. [1][2][3][4] Increasingly, the web is being looked upon as an environment for providing modeling and simulation applications, and as such, is an emerging area of investigation within the ...

  5. List of cosmological computation software - Wikipedia

    en.wikipedia.org/wiki/List_of_cosmological...

    GIZMO [24] is a flexible, massively parallel, multi-physics simulation code, written in ANSI C by Philip F. Hopkins. The code offers diverse methods to solve fluid equations. It also introduces novel methods, which optimize the resolution of simulations and minimize common errors found in previous methods that limited the accuracy of prior solvers.

  6. List of educational video games - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_video...

    This is a list of notable educational video games.. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education).

  7. Scientific modelling - Wikipedia

    en.wikipedia.org/wiki/Scientific_modelling

    Scientific modelling is an activity that produces models representing empirical objects, phenomena, and physical processes, to make a particular part or feature of the world easier to understand, define, quantify, visualize, or simulate. It requires selecting and identifying relevant aspects of a situation in the real world and then developing ...

  8. Concord Consortium - Wikipedia

    en.wikipedia.org/wiki/Concord_Consortium

    The Concord Consortium was founded in 1994 [1] as an educational research and development organization to create large-scale improvements in K-14 teaching and learning through technology. [2] The company conducts research on improving science, math and engineering education with the use of technology. It developed the Vernier Software ...

  9. Modeling and simulation - Wikipedia

    en.wikipedia.org/wiki/Modeling_and_simulation

    Modeling and simulation (M&S) is the use of models (e.g., physical, mathematical, behavioral, or logical representation of a system, entity, phenomenon, or process) as a basis for simulations to develop data utilized for managerial or technical decision making. [1][2] In the computer application of modeling and simulation a computer is used to ...