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A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
The player starts out at 3 HP, which is upgraded at certain points in the game up to 8; if all of them are depleted, the player has to start over from the last save point. The player can stun enemies by barking/meowing behind them, which can be held down for a longer effect (in the dog's case, it will turn their bark into a howl), or by ...
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Doodle Champion Island is a role-playing video game with elements of a sports game. [1] The player controls a cat named Lucky around an island with seven different regions that resemble different Japanese locations and geography, such as bamboo forests and mountains.
Joystiq's Danny Cowan reviewed the alpha release of Catlateral Damage favorably with "For anyone who has never owned cats, this is a fairly accurate simulation of what their day-to-day life entails." [14] VG247's Mike Irving reviewed the alpha release of Catlateral Damage as "small and rough at the moment" but found the game "entertaining." [15]
Mewgenics is an upcoming tactical role-playing roguelike life simulation video game developed by Edmund McMillen and Tyler Glaiel.The game has players breed cats, which assume character classes and are sent out on adventures, featuring tactical combat on a procedurally-generated grid.
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There's also a free-standing application for OS X 10.4 and up. [5] A shareware port titled Cat! or TopCAT! was made for Microsoft Windows 3.1 by Robert Dannbauer in 1991. A Windows 95 port was made by David Harvey from the X source. Ports have been made for the x64 version of Windows, along with the Dec Alpha & MIPS versions of Windows NT.