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  2. Video games in New Zealand - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_New_Zealand

    As of 31 March 2020, the New Zealand video game development industry employed 747 full-time game developers and New Zealand studios earned $323.9 million in revenue, of which 96% came from international audiences. [2] In addition, New Zealand consumers spent $501.4m on video games in 2019. [3] Despite the difference in population size, New ...

  3. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    Oceania (Australia/New Zealand) Many games released in Australia/New Zealand actually share the same version as the EUR region. However, a minority of games released in Australia/New Zealand have a different version from the European release, due to censorship and content edits. Games from AUS region will work in European systems and vice versa.

  4. Template:Video game release/abbr - Wikipedia

    en.wikipedia.org/wiki/Template:Video_game...

    "Release dates should be provided from primarily English-speaking regions, including North America, Europe, and Australia/New Zealand. If the video game is first released in a non-English country, commonly in Japan, then that should also be stated ...

  5. Category:Video games developed in New Zealand - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Pages in category "Video games developed in New Zealand" The following 61 pages are in this category, out of 61 total. This list may not reflect recent changes .

  6. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    1977 – The Atari Video Computer System (later the Atari 2600) is released as the first widely popular home video game console. [5] 1978 – Space Invaders is released, popularizing the medium and beginning the golden age of arcade video games. [6] 1979 – The first handheld console, the Microvision is released.

  7. Indivisible (video game) - Wikipedia

    en.wikipedia.org/wiki/Indivisible_(video_game)

    The game was released on October 8, 2019 in North America and released three days later in Europe. [17] The game was surprise-released on Nintendo Switch on April 28, 2020, without any input from Lab Zero Games. The Switch version was launched missing features that were added through updates, such as co-operative play and New Game+ mode. [5]

  8. Platform exclusivity - Wikipedia

    en.wikipedia.org/wiki/Platform_exclusivity

    Platform exclusivity (also known as console exclusivity) refers to the status of a video game being developed for and released only on certain platforms. Most commonly, it refers to only being released on a specific video game console or through a specific vendor's platforms—either permanently, or for a definite period of time.

  9. Digimon Survive - Wikipedia

    en.wikipedia.org/wiki/Digimon_Survive

    This, along with the impact of the COVID-19 pandemic, resulted in the game being delayed from a previously announced 2019 release date. [3] The game was released in Japan on July 28, 2022, for PlayStation 4 and Nintendo Switch then released Windows and Xbox One on the following day alongside worldwide in other territories. The game received ...