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  2. Doppelgänger brand image - Wikipedia

    en.wikipedia.org/wiki/Doppelgänger_brand_image

    A doppelgänger brand image is a parody logo or narrative intended to highlight ethical issues regarding the product advertised. They are commonly associated with the brand's lack of authenticity, and most are created as a form of individual protest, either posted digitally on social media , or displayed as physical graffiti .

  3. Brand licensing - Wikipedia

    en.wikipedia.org/wiki/Brand_licensing

    Brand licensing is a well-established business, in both patents and trademarks.A concept established in British business, the world's first licensed character was a soft toy of Peter Rabbit, a fictional character created by Beatrix Potter and patented in 1903, to be sold alongside the first public edition of The Tale of Peter Rabbit.

  4. List of generic and genericized trademarks - Wikipedia

    en.wikipedia.org/wiki/List_of_generic_and...

    Used widely in the United Kingdom as it is the dominant brand. [179] PowerPoint: Slide show presentation program: Microsoft [185] Pritt Stick Glue stick: Henkel: A newspaper article by the Daily Mirror (on 27 March 2010) treated the brand as a generic name, [186] another example of use is by The Guardian on its 16 June 2007 article. [187] Putt ...

  5. Barbara Corcoran: 5 Questions To Ask Yourself Before You ...

    www.aol.com/finance/barbara-corcoran-5-questions...

    For example, the Ben & Jerry’s ice cream brand used crowdsourcing to generate new ice cream flavors and creative names. ... “Take a lesson from their playbook and involve people on social ...

  6. Yeti (YETI) Q4 2024 Earnings Call Transcript - AOL

    www.aol.com/yeti-yeti-q4-2024-earnings-201512809...

    Thanks, Maria, and good morning. 2024 was an excellent year for YETI, with strong top and bottom line growth fueled by our brand strength, expanding product portfolio and growing global presence.

  7. Enshittification - Wikipedia

    en.wikipedia.org/wiki/Enshittification

    The proposed (and eventually abandoned) changes to the Unity game engine's licensing model in 2023 were described by Gameindustry.biz as an example of enshittification, as the changes would have applied retroactively to projects which had already been in development for years while degrading quality for both developers and end users, while ...