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  2. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.

  3. Space flight simulation game - Wikipedia

    en.wikipedia.org/wiki/Space_flight_simulation_game

    Mods for the game such as Real Solar System, Realism Overhaul and Kerbalism can be installed to add more realism to the game by replacing the standard in-game solar system with a 1:1 replica of the real Solar System [23] as well as adding more realistic rocket engines, radiation, life support and other elements to make the game more realistic ...

  4. Physical simulation - Wikipedia

    en.wikipedia.org/wiki/Physical_simulation

    These engines allow simulation of the way bodies of many types are affected by a variety of physical stimuli. They are also used to create Dynamical simulations without having to know anything about physics. Physics engines are used throughout the video game and movie industry, but not all physics engines are alike.

  5. Quantum pseudo-telepathy - Wikipedia

    en.wikipedia.org/wiki/Quantum_pseudo-telepathy

    A simple magic square game demonstrating nonclassical correlations was introduced by P. K. Aravind [3] based on a series of papers by N. David Mermin [4] [5] and Asher Peres [6] and Adán Cabello [7] [8] that developed simplifying demonstrations of Bell's theorem. The game has been reformulated to demonstrate quantum pseudo-telepathy. [9]

  6. Category:Trade simulation games - Wikipedia

    en.wikipedia.org/.../Category:Trade_simulation_games

    Games of this type emphasize the life of a trader or merchant involving the transportation of goods or commodities for profit, [1] often as a free-lance agent, smuggler or privateer. References [ edit ]

  7. Talk:Game physics - Wikipedia

    en.wikipedia.org/wiki/Talk:Game_physics

    Computer animation physics or game physics involves the introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more realistic to the observer. This doesn't seem an accurate definition (if you can even call it a definition).

  8. AP Physics - Wikipedia

    en.wikipedia.org/wiki/AP_Physics

    AP Physics C: Mechanics and AP Physics 1 are both introductory college-level courses in mechanics, with the former recognized by more universities. [1] The AP Physics C: Mechanics exam includes a combination of conceptual questions, algebra-based questions, and calculus-based questions, while the AP Physics 1 exam includes only conceptual and algebra-based questions.

  9. Chaos theory - Wikipedia

    en.wikipedia.org/wiki/Chaos_theory

    These systems encompassed Quasi-geostrophic systems, the Conservative Vorticity Equation, the Rayleigh-Bénard Convection Equations, and the Shallow Water Equations. Moreover, Lorenz can be credited with the early application of the logistic map to explore chaotic solutions, a milestone he achieved ahead of his colleagues (e.g. Lorenz 1964 [ 97