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  2. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().

  3. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  4. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    On smaller CRT monitors (up to about 15 in or 38 cm), few people notice any discomfort between 60–72 Hz. On larger CRT monitors (17 in or 43 cm or larger), most people experience mild discomfort unless the refresh is set to 72 Hz or higher. A rate of 100 Hz is comfortable at almost any size. However, this does not apply to LCD monitors.

  5. HDMI - Wikipedia

    en.wikipedia.org/wiki/HDMI

    Video formats that require more bandwidth than 18.0 Gbit/s (4K 60 Hz 8 bpc RGB), such as 4K 60 Hz 10 bpc (HDR), 4K 120 Hz, and 8K 60 Hz, may require the new "Ultra High Speed" or "Ultra High Speed with Ethernet" cables. [82] HDMI 2.1's other new features are supported with existing HDMI cables.

  6. NTSC - Wikipedia

    en.wikipedia.org/wiki/NTSC

    The NTSC field refresh frequency in the black-and-white system originally exactly matched the nominal 60 Hz frequency of alternating current power used in the United States. Matching the field refresh rate to the power source avoided intermodulation (also called beating ), which produces rolling bars on the screen.

  7. 60 Hz - Wikipedia

    en.wikipedia.org/wiki/60_Hz

    60 Hz is a frequency that may refer to: the utility frequency (power line frequency) in the Americas and parts of Asia; the frame rate of video broadcasts in the ...

  8. Apple Pippin - Wikipedia

    en.wikipedia.org/wiki/Apple_Pippin

    The goal of the Bandai Pippin was to create an inexpensive computer system aimed mostly at playing CD-based multimedia software, especially games, but also functioning as a thin client. The operating system is a version of System 7.5.2 , and is based on a 66 MHz PowerPC 603 processor and a 14.4 kb /s modem .

  9. HDR10+ - Wikipedia

    en.wikipedia.org/wiki/HDR10+

    HDR10+, also known as HDR10 Plus, was announced on 20 April 2017, by Samsung and Amazon Video. HDR10+ updates HDR10 by adding dynamic metadata that can be used to more accurately adjust brightness levels up to the full range of PQ code values (10,000 nits maximum brightness) on a scene-by-scene or frame-by-frame basis.