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Dynamic frequency scaling (also known as CPU throttling) is a power management technique in computer architecture whereby the frequency of a microprocessor can be automatically adjusted "on the fly" depending on the actual needs, to conserve power and reduce the amount of heat generated by the chip.
time (Unix) - can be used to determine the run time of a program, separately counting user time vs. system time, and CPU time vs. clock time. [1] timem (Unix) - can be used to determine the wall-clock time, CPU time, and CPU utilization similar to time (Unix) but supports numerous extensions.
These sensors, after being calibrated at the factory, are able to provide digital data concerning processor temperature information. The PECI bus , allowing access to this data from chipset components, is a proprietary single-wire interface with a variable data transfer speed (from 2 kbit/s to 2 Mbit/s).
Underclocking can also be performed on graphics card processor's GPUs, usually with the aim of reducing heat output. For instance, it is possible to set a GPU to run at lower clock rates when performing everyday tasks (e.g. internet browsing and word processing), thus allowing the card to operate at lower temperature and thus lower, quieter fan speeds.
Computer systems such as laptops often produce large amounts of heat which must be dissipated. This is typically done by activating a fan to blow air over the components that are producing heat; the fan is not simply turned on or off, but is driven at high speed by the embedded controller for a short time and then left running at low speed ...
Thermal Monitor 2 (TM2) is a throttling control method used on LGA 775 versions of the Core 2, Pentium Dual-Core, Pentium D, Pentium 4 and Celeron processors and also on the Pentium M series of processors. [1] TM2 reduces processor temperature by lowering the CPU clock multiplier, and thereby the processor core speed. [2]
CPU throttling, computer hardware speed control, also known as dynamic frequency scaling; Bandwidth throttling, used to control the bandwidth that a network application can use; Throttling process (computing), software speed control
The main competing factor was the price of hardware and raw performance in 3D computer games, which is greatly affected by the efficient translation of API calls into GPU opcodes. The display driver and the video decoder are inherent parts of the graphics card: hardware designed to assist in the calculations necessary for the decoding of video ...