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Advanced trauma life support (ATLS) is a training program for medical providers in the management of acute trauma cases, developed by the American College of Surgeons. Similar programs exist for immediate care providers such as paramedics.
Trauma Team [b] is a 2010 simulation video game developed and published by Atlus for the Wii.It is the fifth and current final entry in the Trauma Center series. The narrative of Trauma Team follows six protagonists who operate in different sectors of the medical profession, and their united conflict with a virulent infection dubbed "Rosalia".
The original Trauma Center was created by Atlus staff member Katsura Hashino, who acted as producer. [25] Beginning production in 2004, the team wanted to recreate the surgical simulation gameplay of PC titles for the DS, since its controls and hardware were more capable compared to others of the time. [47]
Atlus is a Japanese video game developer, publishing company and arcade manufacturer. They are known for Japanese role-playing games internationally, with Megami Tensei being its flagship franchise, as well as Print Club (Purikura) arcade machines in East Asia.
Trauma Center: New Blood [b] is a simulation video game developed by Atlus for the Wii. The third entry in the Trauma Center series, the game was published in North America in 2007 by Atlus, and in other regions in 2008 by Atlus (Japan) and Nintendo (Europe and Australia). The story follows doctors Markus Vaughn and Valerie Blaylock, each ...
Atlus: Trauma Team (2010) Ji-xue Chen Bing Tian Ran & Hu Qi-xia Forensic Intern (2017) Dr. Mikoto Misumi Satomi Ishihara: Akiko Nogi Unnatural (2018) Dr. Baek Beom Jung Jae-young: Min Ji-eun Partners for Justice (2018–) Dr. Daniel Harrow Ioan Gruffudd: Stephen M. Irwin & Leigh McGrath Harrow (2018–2021) Dr. Takashi Yuzuki Nao Ōmori
Atlus currently has three internal development divisions inside the company responsible for the development of its titles: Creative Department 1st Production (Team Maniax): Headed by Shinjiro Takata as a production manager, this is the oldest and original development division, which has been active since the very beginning of the company.
The original plan for Trauma Center was created by the game's producer Katsura Hashino. During this early stage, many staff compared the game to similar surgery simulations for Windows. [6] The concept behind Trauma Center originated several years before development started. While Atlus had explored the possibilities of a surgical simulation ...