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  2. Abstraction (computer science) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_(computer_science)

    An example of this abstraction process is the generational development of programming language from the machine language to the assembly language and the high-level language. Each stage can be used as a stepping stone for the next stage. The language abstraction continues for example in scripting languages and domain-specific programming languages.

  3. Collection (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Collection_(abstract_data...

    In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .

  4. Abstract factory pattern - Wikipedia

    en.wikipedia.org/wiki/Abstract_factory_pattern

    This insulates client code from object creation by having clients request that a factory object create an object of the desired abstract type and return an abstract pointer to the object. [5] An example is an abstract factory class DocumentCreator that provides interfaces to create a number of products (e.g., createLetter() and createResume()).

  5. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    Separate an abstraction (Abstraction) from its implementation (Implementor) by putting them in separate class hierarchies. Implement the Abstraction in terms of (by delegating to) an Implementor object. This enables to configure an Abstraction with an Implementor object at run-time. See also the Unified Modeling Language class and sequence ...

  6. List of abstractions (computer science) - Wikipedia

    en.wikipedia.org/wiki/List_of_abstractions...

    Abstraction Definition Usage Variable: A storage location paired with an associated symbolic name that contains some known or unknown quantity of information referred to as a value. Typically used in all programming paradigms. Function: An abstraction representing a set of instructions that can be applied to input data to produce output.

  7. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  8. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value. A more complex example would be a command consisting of the length and code point of the command and values consisting of linearized objects representing the command's parameters.

  9. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    For example, in Java, the Comparable interface specifies a method compareTo() which implementing classes must implement. This means that a sorting method, for example, can sort a collection of any objects of types which implement the Comparable interface, without having to know anything about the inner nature of the class (except that two of ...